Specialist v Generalist

Post/Author/DateTimePost
#1

wolf72

Nov 30, 2004 10:02:47
okay, just got ToHS yesterday (haven't finished reading it yet) ...

I did notice that being a specialist is no longer a requirement ...

it also seems that you don't even have to choose a specialization once you join ... it's just that you can if you want.

which leads to the question of certain NPC's statted in the book and the line that says this character has not chosen an arcane focus ... is that their way of saying that this wizard has not specialized?
#2

cam_banks

Nov 30, 2004 10:10:39
which leads to the question of certain NPC's statted in the book and the line that says this character has not chosen an arcane focus ... is that their way of saying that this wizard has not specialized?

Correct. Arcane Focus is the new name for Enhanced Specialization, and is a class feature of the WoHS PrC. You can remain a generalist wizard, you can become a specialist, or if you're a specialist you can become even more specialized. Or you could probably go from generalist to enhanced specialist in one go. This gives individual wizards more options when they take the PrC.

Cheers,
Cam
#3

daedavias_dup

Nov 30, 2004 11:21:13
Personally, I wouldn't allow them going from generalist to enhanced in one go. The wizard would have spells from his banned schools that are all still available to them, this would be kinda unbalanced. In fact, going from generalist to specialist is kinda unbalanced as well, seeing as they still have spells from their two banned schools available to them. One of the quirks of the specialist to enhanced specialist is that you still have the benefit of those early spells, plus a boosted caster level. Allowing characters to go from generalist to enhanced specialist removes the benefit, since no player would ever start the game out as a specialist anymore as it would be impractical.

[edit] What I noticed when I was writing up the spell book for my wizard is that my white robe didn't even use spells from his two banned schools (necromancy and illusion) in the first place, while only possessing a few spells from his future third banned school (enchantment). So I decided to make him a specialist in abjuration rather than a generalist. What I am trying to say is look at the spells from schools that could become banned to the character and try and figure out if they would even use them. This helped me shape my character up a little and even give him his own little flavor.
#4

wolf72

Nov 30, 2004 17:30:14
well you can't go from general to enhanced ... you only get enhanced if you're already a specialist (I think)