Dark sun novelty death

Post/Author/DateTimePost
#1

pringles

Dec 14, 2004 22:39:11
Talk about some good death some of your Pc or character had.

I rolled a critical hit once with a water elemental on the chest of the PC half-elf female ranger (lvl 5). They were fighting the elemental in an old Green age temple, in a closed circular room with one door. I made 36 point of damage on that critical hit, torso completly destroyed. That character had a breast and back Ankheg plate. The PC were enthousiast to fight that elemental, but when they saw one of them being killed instantly by the first hit of the elemental, they runned away. The PC tryed to recover the body of the half-elf before going out (for Raising dead purpose). So some of them took the limb, one of them picked up the breast plate and tryed to keep the torso (liquified) inside. :D

I can be so brutal.

All the other PC death that happened in my game were kind of cheap death. Except for the usuall death by lack of water, one PC got killed TWICE in two different event by poison (a Wyvern and a scorpion), one got crushed to death by the tail of a yuan-ti in an Arena fighting, one was eaten alive by a pack of Trin, one got mind raped to death by a Braxat using psionic and the last one got killed by ``I dont remember what``.
#2

Sysane

Dec 15, 2004 8:13:04
The elf thief/psionicist (this was back in 2e) subcame to the Caller in the Darkness at the heart the ruins of Guistenal. The elf plunged his own blade into his chest killing himself instantly .
#3

zombiegleemax

Dec 16, 2004 21:45:52
So many...

A half giant died getting a spear though his eye while holding open the gates of Tyr so the PCs could escape a riot.

My girlfriend's Villichi died trying to stop a Nightmare Beast with 5th level psionics.

I lost the same player's PCs three time because he kept having his characters join in the gladiator arena's death matches.

There's more too. I really was a mean DM.
#4

jon_oracle_of_athas

Dec 17, 2004 7:17:56
Best death of a player's PC: Halfling that dove under a mekillot to stab its soft belly. We all know the instincts of mekillots when they sense things beneath them, right?
#5

jon_oracle_of_athas

Dec 27, 2004 10:07:34
Another player's PC's death (2E): A half-elf saw a thri-kreen leap across a 40' long silt pit. Unfortunately, the half-elf's player simply stated he too would try to leap across the pit, forgetting the fact that kreen could leap as far as 50' and the half-elf wouldn't stand a chance of leaping 40'. Swoosh went the half-elf.
#6

jon_oracle_of_athas

Dec 27, 2004 10:10:53
Playtesting athas.org monsters in the early days of 3.0 monster design was always a blast for me as a GM. I almost wiped out an entire party of five 4th level characters with four screamer beetles. That 1d8 sonic damage cone attack of theirs with no save was a killer until the earth cleric finally came to his wits and cast Silence. Of course, three characters were already dead by then and two badly wounded.
#7

Kamelion

Dec 27, 2004 11:34:00
Way back in my first DS campagin, the first time that the PCs headed out into open desert, they camped a few miles away from Tyr and made camp for the night. Being unused to the Athasian wilderness, they took turns being on watch, each PC taking a 2 hour shift on their own...

Leaf (a druid, iirc) had the last watch of the night, during which a silk wyrm snuck up on the camp, using its powers to remain invisible and unnoticed. It reared up behind the blissfully unaware Leaf and struck. All that Leaf's player knew of this was me asking him to roll a saving throw, which he promptly failed (becoming paralysed). I moved on to the morning without any actual description of what had happened. The other PCs awoke to find Leaf gone, with no discernible tracks leading away from the camp. And that was the end of that.

It was several months later that the PCs discovered the lair of the silk wyrm. They were much higher level and cut the poor beastie to ribbons. Amongst the detritus littering the creature's lair were a few belongings that were soon identified as having belonged to Leaf, with which the mystery of her disappearance was solved. Still, at least they learned to always be on watch in pairs ;)...
#8

Kamelion

Dec 27, 2004 11:54:59
Then there was poor Pjotr Dubovsky (one of a slew of oddly-named slavic DS characters), who holds the record for the shortest-lived PC in any of my games. I was running a DS version of the Desert of Desolation series and Pjotr had just joined the party prior to the group entering the Crypt of Badr-al-Mosak. Eager to prove his bardic prowess, Pjotr led the way into the crypt (which is entered through a long shaft that descends towards a subterranean cavern). He lowers himself down the shaft by rope and, of course, quite fails to check for traps. Pjotr is about 90 feet down when a scything blade severs the rope some 10 feet above his head. He falls over 100 feet to splatter all over the cavern floor below. Poor bugger lasted 15 minutes, tops.

Hmmm, who else?

Oh yeah, Xenor was a mul who got into a huge argument with the rest of the party during Merchant House of Amketch and decided that he didn't want to pursue the Amketch caravan and instead struck off on his own into the desert. He made it to within a couple of miles of Ledopolus when I rolled an encounter with four b'rohg. To his credit, Xenor (who was 5th level at the time and armed only with a stone spear) killed two of the b'rohg and had a third sorely wounded before he finally went down.

In the same adventure, we also had Ghut, a kreen who decided to betray the rest of the party to the conspirators as the group was sneaking into the ruins of Kalidnay. He was found out rather sooner than he had hope, however, and mangled to such a degree by the other PCs that it pretty much defies description. "I am dancing up and down in the wreckage of his carapace, cheering for joy" was one memorable quote from the end of that battle.

Xenor's player was also fond of suicidal half-giants. Stump lasted for most of the first session of Freedom, meeting his end when he charged a press-gang composed of four half-giant guards and two templars and Tiny went up against Dote Mal Payne on his own, during an incursion into the Golden Tower. He lasted precisely 2 rounds.