Feat usage in Dragonlance campaigns

Post/Author/DateTimePost
#1

cam_banks

Dec 15, 2004 13:22:52
I'm interested in hearing about what folks think of the various feats in Dragonlance products, and how they've worked out in their campaigns. Trampas has assembled the master list here, which is a convenient resource given the variety of places they appear.

My group met last night to play, and we've noticed certain feats used regularly by various characters. Heroic Surge is one (my Dragonlance game has a great deal of action and adventure in it), and Quick-Thinking is another. What's your experience?

Cheers,
Cam
#2

Dragonhelm

Dec 15, 2004 13:56:16
I haven't really had a lot of experience with DL-specific feats in game play, but my main use of them thus far has been in conversions, both of my old PCs and of pregenerated characters (i.e. from Unsung Heroes) to 3rd edition.

The DM in the old Cataclysm-era game I played in back in the 2e days gave all of our characters some bonus ability. I remember that my Crown Knight was "lucky". As luck would have it (pun intended), there's a Lucky feat now that fits the bill nicely.

The ones that have been most helpful in conversions have been the "character defining" feats, such as stubborn, lucky, quick-thinking, etc. Improved taunt is almost a must for kender, at least if you're playing a handler.

Anyway, that's about my experience with them.

Cam, it may be good to start a similar topic on prestige classes.
#3

clarkvalentine

Dec 15, 2004 14:14:17
I used Charming, from Age of Mortals, to help define my diplomat/diviner in Cam's game. He hasn't been doing as much diplomacy lately, but it was very helpful at lower levels.

The PC has also used Astrological Forecasting. I have a +3 to any save ready to go, but I keep forgetting about it. Need to use it before the 7 days are up...
#4

edgelett

Dec 15, 2004 17:11:58
So far i've only taken "Honour Bound" cause i'm going to become a solamnic knight, but will be leveling up soon & will check out the other feats.
#5

zombiegleemax

Dec 15, 2004 23:11:41
Let's see here, in the campaign I run, the dwarven fighter has Quick-Thinking, Stubborn, and Heroic Surge. The minotaur ranger uses Hulking Brute and Horned Stampede, sending many a NPC flying. The dwarven diviner makes frequent use of the Astrological Forecasting and took Discipline and Spellcasting Prodigy as well. My wife, the kender rogue, has Lucky, Sharp-Eyed, and the ever often used Improved Taunt. The human rogue loves her Charming and Haggler.
#6

cowdragon

Dec 16, 2004 13:10:17
OKAY!!! I own both the Dragonlance Campaign Setting and the Age of Mortals. I never really looked at the feats. The feats named have all been great. I especially liked the Heroic Surge feat. It'll make the next NPC the group meets a crazy threat for the PC's. Can't wait. I also think it's gonna be a feat I take next time I make an NPC.


The Cowdragon
#7

talinthas

Dec 16, 2004 13:31:04
spellcasting prodigy, every time =)
#8

daedavias_dup

Dec 16, 2004 13:45:18
spellcasting prodigy, every time =)

I used to do that too, until they "nerfed" the dang thing. Nerfed is a strong word, they more made it workable since it was way too powerful in its original form. Now my wizard characters all opt for the feat "Collegiate Wizard" which gives them a heckuva lot of spells in their spell book for free and doubles the amount they add per level. This feat, of course, can only be taken by wizards trained in schools and such. However, a human who takes it could take Spellcasting Prodigy as well... I don't know why, but I wish Reserves of Strength had the option to do damage to a spellcaster instead of being stunned if they chose to.

Before he blew up, my players draconian was just about ready to take his first Draconian Breath weapon feat.
#9

Sysane

Dec 16, 2004 14:02:03
The magic item draining feat (I can't remember its name) is pretty powerful, but haven't decided if its broken or not yet. The elf Red Robe in my party has been using (if not abusing) it.
#10

artaxerxes

Dec 17, 2004 16:47:59
Heroic surge is just so useful.

In my campaign you don't just get the feats though you have to learn/earn them from NPCs. Means there isn't a bevy of heroic surges and improved initiatives - people tend not to take the +2/+2 skill ones which festoon the NPC blocks.
#11

cowdragon

Dec 17, 2004 22:14:23
@ artaxerxes

That would actually be a fun campaign if the NPCs had the same restrictions. Great for RPing. Rough from some of the poor DMs I play with though.


The Cowdragon
#12

zombiegleemax

Dec 20, 2004 6:19:17
Heroic Surge is THE feat for all fighter-type characters. All my players noticed.

Because few are knight-type character Honorbound is must.
#13

artaxerxes

Dec 20, 2004 8:10:24
That is exactly what concerns me - if any feat is so effective that you would be a fool not to take it - then it suggests it is too powerful. It seems to get even better at higher levels where it ramps up the number of heroic actions.

As for NPCs - yes they suffer the same limitations. If they are not part of an organisation, or have a suitable background they do not have the feat - and as such may seek the PCs when they have skills that are desireable.
#14

zombiegleemax

Dec 24, 2004 15:21:58
Heric Surge is banned in my games. It is insanely overloaded with goodielishious power. Luckily, i haven't read the update for Spellcasting Prodgidy, so most wizards get that. I have no Draconian PCs currently, but may end up getting some. For me, Draconians tend to be the brute force that they were in the time of the War of the Lance, as in my group, people can simply remember the ritual. Anyway, i'm getting off-topic. One of my PCs is a Knight of the Sword, and so has Honour-Bound.