Post/Author/DateTime | Post |
---|---|
#1zombiegleemaxJan 29, 2005 21:59:06 | The 1980 Gazetteer opened with the words: "The world of Greyhawk is yours now- yours to do with as you wish." Well, I can honestly say that my group is certainly taking that advice to heart. For we've gone so far as to place goodman games modules in amongst 'published cannon', and have thus far radically changed the Ghost Tower of Inverness, and used different timelines for different parts of this campaign world... (BTW: Long live His Celestial Transcendency, the Overking of Aerdy, Grand Prince of the North, Archduke of..., and etc) ...and we're having a freaking blast. Can there be any better backdrop for d20 material/adventures? I think naught. |
#2zombiegleemaxJan 29, 2005 22:40:28 | Damn straight! |
#3YeomanJan 30, 2005 6:18:02 | |
#4zombiegleemaxJan 30, 2005 13:07:48 | YOU CAN'T KILL MORDENKAINEN BECAUSE HE'S THE CHOSEN OF BOCCOB! IF YOU DEVIATE FROM CANON YOU'RE DOING IT WRONG! NOW GO READ THE NOVELS TO SEE HOW THINGS SHOULD BE! Oh, wait. I thought I was on the Forgotten Realms board for a second. My bad. Disregard. |
#5kar-verminJan 31, 2005 19:28:47 | Oh, wait. I thought I was on the Forgotten Realms board for a second. My bad. Disregard. |
#6SteveMNDFeb 06, 2005 21:14:51 | Heh; that would be even funnier if there weren't die-hard Greyhawkers just as bad... |
#7zombiegleemaxFeb 06, 2005 22:31:48 | Heh; that would be even funnier if there weren't die-hard Greyhawkers just as bad... Say what you will about GH versus FR fandom, but there's one type of thread I've never seen on any GH forum: The kind dedicating to debating which NPCs could kick each others' asses. ;) |
#8ArgonFeb 07, 2005 0:32:37 | Priest of blipdoolpoolp, it's nice to know that someone reads. the game is ours it always has been and it always will be. So add what you want and keep what you wish. If it works for you and your group more power to you. However Iuz can kick Mordenkainen's rump shaker anyday! :D LOL It's Your Hawk, Just Play It! |
#9ividFeb 07, 2005 3:29:47 | Concerning screwing WoG up: currently thinking of *redoing* the Sable woods with elements from Birthright, The Wilderlands and the Old Against the Giants series... BTW, in my last campaign, Mordenkainen was seriously beaten by Otto... *HA!!!* |
#10zombiegleemaxFeb 07, 2005 20:18:21 | Heh. Most of my alterations have been fairly minor, altering proper names that bugged me or that I thought sounded silly, or tinkering with cultures and fleshing out the religions (the way that D&D has traditionally handled religious organizations and deities has never felt very realistic to me). Having said that, I almost never run a campaign according to how things are Supposed To Turn Out (according to the published canon). My games almost always begin pre-Greyhawk Wars, as I far prefer the arrangement prior to the Wars than that which came after. While I may take elements from the "future history" that occurs in the game books beyond 576 CY, I'm more concerned about player characters affecting history, so I consider it quite malleable. And there was that time that I decided that instead of Rary being the traitor to the Circle of Eight, it was Mordenkainen (drawing upon the powers of Tharizdun), and that he killed ALL of the others in the group as a mathematically-calculated move to maintain The Balance in Oerth. I wanted to have some fun taking that idea of "committed neutrality" and "balance" to what I thought was a logical - and dramatic - conclusion. :D |
#11pauln6Feb 08, 2005 3:56:41 | And there was that time that I decided that instead of Rary being the traitor to the Circle of Eight, it was Mordenkainen (drawing upon the powers of Tharizdun), and that he killed ALL of the others in the group as a mathematically-calculated move to maintain The Balance in Oerth. I wanted to have some fun taking that idea of "committed neutrality" and "balance" to what I thought was a logical - and dramatic - conclusion. :D And I thought that rescuing Thrommel and/or becoming the Guardian of Adlerweg was pushing it a bit! |