Post/Author/DateTime | Post |
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#1wolffenjugend_dupFeb 26, 2005 13:34:14 | Are the Bakali statted out anywhere? I know there is a fan submission on the Nexus, but I'm just wondering if they've been officially statted out? |
#2zombiegleemaxFeb 26, 2005 13:45:03 | Yes, I would be interested to know what happened to many of the lost folk in third edition. Are the Bakali, Kyrie or Huldrefolk still present or atleast hinted at? |
#3talinthasFeb 26, 2005 13:47:25 | Bakali are all over the place, especially in Sable's swamp. Officially, they've been statted out in the Monster Manual, under the name 'lizardfolk'. Kyrie are in hte bestiary as i recall, and huldres are in ToHS. |
#4raistlinroxFeb 26, 2005 13:49:39 | If you want something "new" other than the MM lizardman, there are a couple types of lizardman in the MMIII from WOTC. |
#5cam_banksFeb 26, 2005 14:04:26 | "Bakali" is just the Krynnish name for standard D&D lizardfolk. Troglodytes are an underground variant of bakali, much more evil and wicked than their swamp-dwelling cousins. There are lizardfolk called jarak-sinn which were cut from the Bestiary of Krynn and may one day see print elsewhere, who are also rather nasty. And Taladas has a fourth lizardfolk breed, the hurdu. Kobolds and sligs are related to bakali, as are many other reptilian creatures and races of Krynn. Like the Graygem and the high ogres, the bakali are a convenient sort of commonality for these monsters. Kyrie are indeed in the Bestiary. The huldrefolk were cut from that book but ended up being included in Towers of High Sorcery. Phaethons show up in the Key of Destiny and Spectre of Sorrows. Cheers, Cam |
#6zombiegleemaxFeb 26, 2005 14:17:37 | Alright, cool, I'm glad they didn't cut those races for being 'lame.' Though, thats only what they seem like at a glance, I really like the Bakali and Kyrie now that I've taken time to digest them. So Sligs and Goblins are also derived from the Bakali? I wonder, just how many creatures are mutations of ancient races...it seems like everything but Humans. EDIT: I forgot to include my thanks. Thanks. |
#7cam_banksFeb 26, 2005 14:38:55 | So Sligs and Goblins are also derived from the Bakali? Bakali-influenced goblins and hobgoblins is the running theory! Take a goblin, perform unspeakable bakali breeding experiments on it, and you have a kobold. Do the same to a hobgoblin, and you have a slig. Add the Graygem and you have all kinds of lasting mutations. It's all good. And humans? It was from human stock that Reorx created the Smiths, who were proto-gnomes. And it was from the Smiths that the Graygem created the dwarves, gnomes and kender. Cheers, Cam |
#8zombiegleemaxFeb 26, 2005 15:05:50 | Oh my, I forgot about the smith legend! That's one of the things I've always loved about Dragonlance, there's so much more depth and mythology than most campaign settings. Some of the information here makes me want to run a Dragonlance game again...which I'd probably do if it weren't for the Ravenloft one I'm already planning. So, could the Dargonesti and the other aquatic Elf race be the product of the Graygem of Gargath as well? ;) |
#9cam_banksFeb 26, 2005 16:29:15 | So, could the Dargonesti and the other aquatic Elf race be the product of the Graygem of Gargath as well? ;) Yes, in fact. They were elven sailors, fishermen and mariners caught on the water when the Graygem passed them by and transformed them into sea elves. At least, that's their story. Cheers, Cam |
#10wolffenjugend_dupFeb 26, 2005 16:46:20 | At least, that's their story. And they're stickin' to it! Ba-dum-bum. |
#11ferratusFeb 28, 2005 9:43:45 | Bakali-influenced goblins and hobgoblins is the running theory! Take a goblin, perform unspeakable bakali breeding experiments on it, and you have a kobold. Do the same to a hobgoblin, and you have a slig. Add the Graygem and you have all kinds of lasting mutations. It's all good. A good theory would be that Gargath used the graygem to create the Kobolds and Sligs. After all, the gnomes had laid seige to a large fortress right? Why not use Kobolds and Sligs as servitor races? Something to get the toughness of lizardfolk, but the prolific rate of breeding of the goblins. Of course, since neither sligs or kobolds resemble goblins much anymore, it could be assumed that they are just more offshoots of the lizardfolk race, just like Trogdolytes, Hurdlu, and Jarak Sinn. |
#12daedavias_dupFeb 28, 2005 13:14:38 | Quick question: Have Jarak Sinn been updated into 3.5e yet? I don't have my Bestiary with me, so I don't know off-hand. |
#13cam_banksFeb 28, 2005 13:43:25 | Quick question: Have Jarak Sinn been updated into 3.5e yet? I don't have my Bestiary with me, so I don't know off-hand. They were cut from the Bestiary, so no, you haven't seen them yet officially. Cheers, Cam |
#14raistlinroxMar 01, 2005 4:34:27 | Will it be possible to get a web enhancement for stuff that was cut from other books? |
#15zombiegleemaxMar 01, 2005 13:40:07 | Or they might just toss it into another supplement in the future. It saves them money that way. |
#16daedavias_dupMar 01, 2005 14:17:46 | They were cut from the Bestiary, so no, you haven't seen them yet officially. Shoot! Oh well, maybe they will make their way into another product, such as Races of Ansalon or something. I know nothing of Jarak-sinn, and was kinda hoping that I had just missed them somewhere. |