Kinship Bounds

Post/Author/DateTimePost
#1

zombiegleemax

Mar 18, 2005 14:16:07
There's one thing missing in most D&D games (and most RP games) is the influence family and friends have on the characters. Most games, the PCs seem utterly alone in some strange town looking for adventure. In real life, most societies are heavily influenced. Some families even choose your spouse. In a world as hostile as Dark Sun, the bounds of family and friends would be strong and harsh punishment will follow if they are broken for that would be the difference between living and dying. Most PCs should have benefits and obligations to their kinsmen living inside their city.
#2

lyric

Mar 18, 2005 15:30:33
Especially in Elven tribes, or Halfling tribes.

There could be merchant houses that have that type of obligation to them also, where work is life, and your merchant house is your family.. honor them, or pay. (sometimes its, give your life, or loose your life!)

The Veiled aliance could have factions that are this way, do as your told, or perish.

For typical obligations, ailing parents, family buisness requirements, e.g. "I don't care if you are nearly a master of the Way, this shipment needs to reach Urik and you're in charge while you're father is off on buisness elsewhere! now stop meditating in your room young man and get!"

Imagine what would happen if a family of fire clerics had a son or daughter join the water clerics!!! what a burn right? (haha ;) )
#3

zombiegleemax

Mar 18, 2005 18:10:29
Imagine what would happen if a family of fire clerics had a son or daughter join the water clerics!!! what a burn right? (haha ;) )

It would be a Dark Sun rendition of Romeo and Juliet.
#4

lyric

Mar 18, 2005 18:33:49
It would be a Dark Sun rendition of Romeo and Juliet.

there'd have to be a burning obsidian dagger involved in that one I think , that, or a Viking funeral :P
#5

zombiegleemax

Mar 18, 2005 22:03:44
Vikings?


Also, things like marriage and children can get in the way. In similar cultures such as Dark Sun, girls were mairried in their teens to men in their early twenties. That can pose a problem to female characters who will face a negative reaction from the community for going out in search of wealth instead of raising a family. (same in D&D as well)