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#1khurn_the_cruelApr 05, 2005 11:50:38 | I am an avid D&D gamer. I have played D&D for the last 15 years mostly in homebrewed campaigns until I fell in love with the Forgotten Realms with the advent of 3.0. Recently however I have felt a calling to return to the roots in my life and find myself remebering quite fondly many days and nights spent reading the Dragonlance saga. I started with Dragonlance around 13 years ago with two little trilogies titled Chronicles and Legends respectivlely. I remember fondly this world of order. Everything seemed to have it's place whether wizard, knight, elf or even history. I must have read every book written about DL until Dragons of Summer Flame. In alot of ways this book at the time killed the DL fantasy for me. The books that have come after I have not even bothered to read because I could not fathom how Krynn could be the same place I knew and loved after the Chronicles detailed so beautifully the efforts of the true gods to return the races to their grace after the actions of the King Priest. Nothing against the writting of the books since Summer Flame I am sure they are wonderful I just have not and may never acually read one. Now my questions about me entering into DL d20 that I pose to all of you fine ladies and gentlemen are as follows. 1) Do the Campaign setting and subsequent source books capture the epic feel of DL in the way that every event no matter how small matters on a grander scale? (beyond what the DM should be conjuring up what I mean to ask is if the DM is the foundation do the books create a good support structure?) 2) Magic beyond spellcasting power, such as Magical Items and higly magical monsters always seemed rare, do the campaign setting books reflect this? 3) Are the Ages of Despair and Might (Pre and Post Cataclysm) sufficiantly covered to facilitate a good campaign? 4 is it possible to adventure in Krynn because maybe it was the Eic scope of the first 2 trilogies but Anasalon always seemed so small? (This is probably me having grown up since the last time I even cracked open a DL book.) I await any advice or opinions, please forgive the bad spelling it is 2 am and I have been awake for the last 21 hours. PS Ohh and are there nifty abilities and PRC's for the WIzards of High Sorcery? |
#2ferratusApr 05, 2005 12:22:37 | I've already answered you on the www.dragonlanceforums.com site. Most of the people there are also here, so cross-posting isn't really necessary. |
#3khurn_the_cruelApr 05, 2005 12:28:16 | I've already answered you on the www.dragonlanceforums.com site. Seemed the best way to get a feel for the setting. |
#4jonesyApr 05, 2005 15:06:07 | I guess I'll answer on this side then so both threads have something. :DThe books that have come after I have not even bothered to read because I could not fathom how Krynn could be the same place I knew and loved after the Chronicles detailed so beautifully the efforts of the true gods to return the races to their grace after the actions of the King Priest. You should get your hands on the Kingpriest trilogy. It's one of the best DL series and Chris Pierson really knows Dragonlance through and through. 1) Do the Campaign setting and subsequent source books capture the epic feel of DL in the way that every event no matter how small matters on a grander scale? (beyond what the DM should be conjuring up what I mean to ask is if the DM is the foundation do the books create a good support structure?) The DLCS is the worst of the new books, and it's just about good enough. The rest are beyond outstanding (especially War of the Lance). 2) Magic beyond spellcasting power, such as Magical Items and higly magical monsters always seemed rare, do the campaign setting books reflect this? Hmm. Are you sure we're talking about the same world? The Dragonlance I know has always been loaded full of magical items and monsters. Practically every story has had many of one or both. 3) Are the Ages of Despair and Might (Pre and Post Cataclysm) sufficiantly covered to facilitate a good campaign? Not yet. 4 is it possible to adventure in Krynn because maybe it was the Eic scope of the first 2 trilogies but Anasalon always seemed so small? (This is probably me having grown up since the last time I even cracked open a DL book.) I think it's big enough. To me Europe is huge and Ansalon is about that size. PS Ohh and are there nifty abilities and PRC's for the WIzards of High Sorcery? Towers of High Sorcery is what you need. |
#5wolffenjugend_dupApr 05, 2005 18:25:31 | I think a lot of the original poster's questions come down to having a good DM. A poor one can ruin the DL-feel very easily. DL has never been a high magic campaign, at least not to the extent of the FR or GH. Magic items in DL are made to feel special, rather than "here's another +1 sword; oh, you already have three, well add it to the pile". There isn't a lot of campaign material for pre-Cataclysm other than general history or what's in the Kingpriest trilogy of novels. The War of the Lance is superbly covered in the sourcebook of the same name. I'm totally with you on the "don't like DL past the Chronicles" era. I've read DoSF and beyond and it isn't my cup of tea. That's why we play in the years immediately following the WotL. As for the scale of Ansalon, we use house rules that limit the use of teleportation or other quick-travel spells in order to require the PCs to physically travel around. For example, we require the use of teleportals in conjunction with the teleport spells to enable magical travel over long distances. |
#6zombiegleemaxApr 10, 2005 19:37:22 | It's quite simple. Dragonlance is awesome. The DLCS really got me into it. There's enough gaming materials out for the War of the Lance and going onwards. My campaign feels epic enough to me, and my players have not left Solamnia yet(Well, exept for a short while in Kharolis and Dracolis). About the Wizards of High Sorcery, they get a cool PrC in the DLCS, six(I think) in ToHS, and one in AoM. Oh and Ferratus-I'm only on these boards. |