Population of Ur Draxa before the fall?

Post/Author/DateTimePost
#1

zombiegleemax

May 06, 2005 11:22:34
Has anyone worked out what the population of Ur Draxa would have been prior to the final events of the prism pentad?
#2

dawnstealer

May 06, 2005 12:01:16
Nope, but that city was flaming huge, but was also mostly farmland. I would guess at least double any city-state and probably triple.
#3

terminus_vortexa

May 06, 2005 12:40:07
Ur-Draxa IS HUGE. It fills a 24 mile diameter circle.
#4

kalthandrix

May 06, 2005 13:02:53
I would roughly figure, using a 24 mile diameter, that the main city walls enclosed 452 square miles and to be conservitave, about 1500-2000 people per square mile. That would mean that the city had about 678,570 to 904,000 citizens.
#5

dawnstealer

May 06, 2005 13:25:07
Maybe a bit less than that: remember that the city-states are very crowded places because everyone has glommed together for safety. Ur-Draxa was already very safe and, if you look at the map carefully, it's mostly farmlands and forests with a few towns spaced inside. While I think it would have a large population, I don't think it would be a dense population like the city-states. As the Dragon's chosen, the people of Ur-Draxa led pampered lives (kind of) and had room to spread out in.
#6

pringles

May 06, 2005 14:23:38
Look at the map,its mostly farmland and there not much house. Ur draxa doenst have a lot of people. Maybe less than 30 000. I doubt its bigger than Balic, Urik, Raam or even Nibenay. Also, it would be dumb to have a remote place on Athas with more than 100 000 people.
#7

kalthandrix

May 06, 2005 14:52:42
Sorry P

I was just using some real world numbers to throw a possibility out there. It is pretty much a moot point now. With the storm and everything else it must be a wasteland now, though it would likely have a few hearty souls still living there.
#8

dawnstealer

May 06, 2005 15:29:29
Still a good topic, though: not all of us follow the Pentad so religiously.
#9

Sysane

May 06, 2005 15:34:06
Doesn't it come right out and tell you the city's population in tVoDaF?
#10

dawnstealer

May 06, 2005 15:35:13
I don't think so, but could be wrong - I only have internet access at work, for the time being. Anyone have Valley of Dust and Fire handy?
#11

kalthandrix

May 06, 2005 23:04:11
I don't think so, but could be wrong - I only have internet access at work, for the time being. Anyone have Valley of Dust and Fire handy?

VoDaF pg 60 quote "The Seven Cities range in size from 10,000 to 50,000 people: Ur Draxa is at least twice that size." It also gives a general break down of the numbers in each section of the cities and the numbers of the clans and slaves that make up the population.

My post earlier was generalized (and I was at work and so did not have my books to reference). I would say that 75,000 to 100,000 would not be unreasonable, but this would include slaves too.
#12

zombiegleemax

May 07, 2005 1:41:30
I got bored. So VoDaF references 8525 non-slave draxans (adding up all the numbers of the clansmen, warriors and templars mention is made of), and about 3200 or 3300 slaves (again, those made mention of). The draxan numbers are correct, but i accidentally deleted the slave number, so I don't have the exact number (though it falls in that range). I figured there would be half again as many Draxans or so, then decided to round up to a nice even 15,000 Draxans. Then, using demographic info found in veiled alliance, figured the Draxans would have a non-slave to slave ratio comparable to Balic, which has the highest ratio of 80% slaves in the population. So the number I came up with and intend to adopt is 75,000 residents, 20% of which are Draxan citizens, 80% of which are slaves.


nic
#13

Sysane

May 07, 2005 8:58:22
I got bored. So VoDaF references 8525 non-slave draxans (adding up all the numbers of the clansmen, warriors and templars mention is made of), and about 3200 or 3300 slaves (again, those made mention of). The draxan numbers are correct, but i accidentally deleted the slave number, so I don't have the exact number (though it falls in that range). I figured there would be half again as many Draxans or so, then decided to round up to a nice even 15,000 Draxans. Then, using demographic info found in veiled alliance, figured the Draxans would have a non-slave to slave ratio comparable to Balic, which has the highest ratio of 80% slaves in the population. So the number I came up with and intend to adopt is 75,000 residents, 20% of which are Draxan citizens, 80% of which are slaves.


nic

What? No racial break down of those numbers? Why you lazy good for nothing !

;)
#14

zombiegleemax

May 07, 2005 10:56:01
I got bored. So VoDaF references 8525 non-slave draxans (adding up all the numbers of the clansmen, warriors and templars mention is made of), and about 3200 or 3300 slaves (again, those made mention of). The draxan numbers are correct, but i accidentally deleted the slave number, so I don't have the exact number (though it falls in that range). I figured there would be half again as many Draxans or so, then decided to round up to a nice even 15,000 Draxans. Then, using demographic info found in veiled alliance, figured the Draxans would have a non-slave to slave ratio comparable to Balic, which has the highest ratio of 80% slaves in the population. So the number I came up with and intend to adopt is 75,000 residents, 20% of which are Draxan citizens, 80% of which are slaves.


nic

hahahaha nic I did the same thing your numbers are perfect GR8 work
#15

zombiegleemax

May 08, 2005 0:39:46
What? No racial break down of those numbers? Why you lazy good for nothing !

;)

. . . . . .


.

.

.

:P


I got bored again . . . :P
Anyway, the way I see it, Ur Draxa is going to be the most . . . Athasian Athasian city-state. In the sense that it's an heir to the world the cleansing wars and the champions created, more so than any other city-state. So obviously it's going to be extremely humanocentric. The only non-humans in any position other than servitude might be the rare half-elf here or there, who at most could get to a level of power in one of the clans that are not so snootily Draxan (ie, the ones that value worth and merit more than pomposity or more traditional Draxan "virtues"). Even then, popular opinion would be against the invididual outside of (and probably even inside of) his or her clan due to being unclean or impure.

There would be a lot of racism and even more feelings of self-righteous superiority among the Draxans. The printed values of the number of what could be considered career soldiers in Ur Draxa are about maybe 2,000 (possibly a generous estimation; I didn't think to separate them when I was counting), which is pretty big considering the possibe population I came up with. The rest though, there's not a whole lot to do. I mean they're in a city that they can't really leave very often, and have even less reason to leave, so I envision a whole lot of decadence and boredom manifest in finding ways to pass the time (like getting drunk and ransacking slave villages and burning down homes with slave babies still inside).

Returning to the demographics and the way the society works, and mystatement that Ur Draxa is going to be the pinnacle of Athasian city-states, my point is that the Draxans are basically going to be pampered fops, living overly-luxurious lifestyles on the backs of countless slaves who are cowed into submission by amazing brutality. I mean the city was able to afford to kill every 7th slave across the ENTIRE city, just to make an example and send a message, without really even slowing down the society. So a lot of slaves.

Among the Draxans themselves, I would toss out the numbers that 95%-99% of them are human, with the rest being "other" but mostly half-elves. Then that maybe 13%-15% would be active in the military as a way of life. There are at least 1,000 templars and administrators of various types just in the center of government and administration, so I would say that maybe 8%-10% fall into the category of templars/psions/defilers. The rest I would say are simply freeloading lazy Draxan nobles, among them artisans, dancers, athletes or similar. There's no need for laborers as they have plenty of slaves to manage anything. I can't really imagine there being much of a "merchant" class either.

The economy of Ur Draxa is going to be kinda wonky. I honestly see it as something of a communist regime. There is no money. The only type of economy would be a a sort of complex barter system. Nobles barter favors and goods produced by their slaves to other nobles in exchange for luxuries produced by them or performances by those under their heel and vice-versa. Every Draxan noble is going to have the basic necessities of life provided, at worst having to pledge loyalty and fealty to a larger clan in order to secure such. So no money, as there is no need for it.


As for the slaves, I would say their make-up would be a smattering of races found in the tablelands. Except no kreen or half-giants. I picture elves, dwarves, humans, tareks, and similar races; but nothing so strange and exotic that it would disrupt the status quo. The slaves have been living here for centuries too, with only the occasional influx of random newcomers from outside the valley, none of whom would be allowed to live if they would be so strange as to upset the way of life in the city. At most I could see odd and wacky creatures (like half-giants and kreen) being brought in just to provide an interesting challenge to a bored noble, but I would imagine this to be uncommon as so few nobles would have the capability to bring in "outside stock."


I just walked away from my computer for 6 hours with this post open. So I'm gonna post it and go to sleep. Hopefully I finished my thought first. Yarr


nic