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#1spellweaverJun 01, 2005 11:23:07 | I just got a mail from Paizo advertising that next issue of Dungeon will hold the sequel to last year's adventure path,The Shackled City, which is called Age of Worms. Like TSC, AoW will be a long series of adventures all linked to one another to take PC from low level to high level AFAI understand. So, can anyone tell me if TSC is worth tracking down or buying in the book-volume that is released in July? And, more importantly, can it be converted to Mystara? And what is the basic plotline of TSC and AoW? :-) Jesper |
#2havardJun 03, 2005 6:31:50 | I just got a mail from Paizo advertising that next issue of Dungeon will hold the sequel to last year's adventure path,The Shackled City, which is called Age of Worms. I am also curious about these products. Since I have heard so little about them, I suspect that there are other products that are way more interesting as potential Mystara conversions than these though.... Håvard |
#3spellweaverJun 03, 2005 9:50:31 | I am also curious about these products. Since I have heard so little about them, I suspect that there are other products that are way more interesting as potential Mystara conversions than these though.... Figuring nobody here would answer, I started two threads over at Paizo forums. You can read more about it here: http://paizo.com/paizo/messageboards/dungeon/shackledCity/placingShackledCityAPInAnotherSetting And here: http://paizo.com/paizo/messageboards/dungeon/ageOfWorms/ageOfWormsInOtherCampaignSettings :-) Jesper |
#4npc_daveJun 06, 2005 21:01:12 | As a guy that always looks at adventures which can be run in Mystara, and read through each of the adventures as they were published in Dragon magazine, nothing leaped out at me and said, "This is a great fit for Mystara." But nothing made it incompatible with Mystara either. Of course, it gets tiring wading through huge stat blocks and I might have missed something as my eyes skimmed the text. A town resides in a volcano. There is a plot by some baddies with some planar forces to make the volcano erupt. There are plenty of sidetreks and recurring villains. One adventure did stand out as having some Mystaran compatible ideas, which I may have to look up. It involved a trip to the outer planes, and a PC could end up being the "chosen owner" of the plane, similar in concept to the old Immortals box set. I would set this one outside the Known World, perhaps Norworld or maybe some region in the Savage Coast, just because the whole volcano town thing is a bit out there. Overall, the adventure was designed to be generic, so it neither exceptionally fits nor clashes with Mystara. Except the planar adventure, I will get back to you on that. |
#5agathoklesJun 07, 2005 2:00:05 | I would set this one outside the Known World, perhaps Norworld or maybe some region in the Savage Coast, just because the whole volcano town thing is a bit out there. Actually, Filtot in Honor Island (Ierendi) is within a volcano. It may still not fit, since the population would be pretty able to handle any threat (all wizards and priests of level 10+...). Also the city of Ierendi is quite near a volcano and several other areas in Ierendi are near volcanoes. The Savage Coast and Norwold would fit less, since there are few volcanoes near populated regions: the Savage Coast has a single volcano, the Serra Sanguinea, but it's in the Terra Vermelha, a desert region; there are a few volcanoes in the eastern gulf of Hule (Black Mountains region), but the only city that could possibly be recast as being inside a volcano is Bielagul (so you'd have to replace all humans with goatmen ). Norwold has more volcanoes, but few cities (unless you're playing in the far future). |
#6npc_daveJun 07, 2005 14:15:34 | Actually, Filtot in Honor Island (Ierendi) is within a volcano. It may still not fit, since the population would be pretty able to handle any threat (all wizards and priests of level 10+...). Also the city of Ierendi is quite near a volcano and several other areas in Ierendi are near volcanoes. Yeah the problem is that the town in the volcano struck me as a frontier town, without too many powerful characters(other than the villains) and the bad guys had insinuated themselves into the political structure. Filtot could work, but there are plenty of wizards and clerics running around that could handle everything without the benefit of PCs. The big threat to the town is the volcano erupting, but when the town leaders have alliances with powerful rulers on the elemental plane of fire.... Also the ultimate motivations of the villains in the adventure would have to be changed. And the PCs would have to be Honor Island natives. Maybe that is your best bet though. Otherwise, I would add a town on the map rather than recast a town as inside a volcano. |
#7npc_daveJun 18, 2005 12:39:36 | The idea of Filtot got me thinking, so I did some reading on the Honor Island mages. The town itself is at the base of the mountain, while the Citadel(a university-style complex) is within it. Some things would have to be changed, but the Adventure path could fit, and the advantage is that it would be a low to high level campaign, which would work for Honor Island PCs. As written, Honor Island is just a place for PCs to try and sneak into to observe, but this would give it as a place to play. I will try and build some conversion notes. As for Age of Worms, only the first adventure is out, so it is too soon to say about Mystara. But the first adventure ties in nicely to the box set The Rod of Seven Parts. |
#8graywolf-elmJun 22, 2005 14:02:28 | From the first readings of the Worms adventure path, I was considering setting the town in the Black Eagle Barony, and working from there. GW |
#9maddogJun 24, 2005 13:47:03 | So far there has only been one adventure for AoW. I'm not in a position to run them just yet so I thought I would watch how they turn out. I'm thinking that it could be run in Norwold. Maybe somewhere near Alpha. The AoW is set in a town called Diamond Lake which is supposed to be near the "Free City." Alpha would probably do for that. --Ray. |
#10gazza555Aug 01, 2005 5:04:22 | I've briefly read the second installment of AoW. It's about the Ebon Triad a cult trying to merge the essences of three evil gods to form an 'overgod'. I would image a way to make this work in Mystara, is to take an evil immortal such as Thanatos and have this as a method for him to become an Old One. He would of course have to trick two other immortals into becoming one with him. Regards, Gary |
#11maddogAug 01, 2005 6:19:30 | I would image a way to make this work in Mystara, is to take an evil immortal such as Thanatos and have this as a method for him to become an Old One. He would of course have to trick two other immortals into becoming one with him. Maybe Loki (or his other name, Bozdogan) would be a better choice. He is the trickster after all. Maybe he tricked Alphax and Thanatos to help him become an Old One. --Ray. |
#12gazza555Aug 01, 2005 6:35:32 | Maybe Loki (or his other name, Bozdogan) would be a better choice. He is the trickster after all. Maybe he tricked Alphax and Thanatos to help him become an Old One. I'll read the adventure more closely and try to match the gods with the appropriate immortal. IIRC the GH gods are Hextor, Erythnul, and Vecna. Regards, Gary |
#13ripvanwormerAug 01, 2005 20:31:50 | I'll read the adventure more closely and try to match the gods with the appropriate immortal. IIRC the GH gods are Hextor, Erythnul, and Vecna. The Greyhawk gods in question are pretty much randomly chosen, though, and don't have anything at all to do with one another except that they're all evil and all mentioned in the Player's Handbook. Rather than finding parallels for those gods, it'd be better to find three Entropic Immortals who fit together in some way, forming a greater whole. I believe it turns out that the cult is a sham, anyway, so it's not that important. |