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Allosaurus

by John Walter Biles

Allosaurus, Level 14 Skirmisher
Huge natural beast (Dinosaur) XP 1000
Initiative +15 Senses Perception +14
HP 141; Bloodied 70
AC 28; Fortitude 26, Reflex 27, Will 23
Speed 9
m Bite (standard; at-will)
Reach 3; +19 vs. AC; 2d8+6 damage.
Allosaurus Roar (Minor; Refresh 5-6) | Fear, Psychic
Close Burst 3; +17 vs. Will; 3d10+6 Psychic Damage and Push 3
Cut Down the Terrorised
Allosaurus add +2d6 when attacking a foe who has moved 3 or more spaces since the Allosaurus’ last turn.
Alignment Unaligned Languages ---
Skills Stealth
Str 21 (+12) Dex 23 (+13) Wis 14 (+9)
Con 21 (+12) Int 4 (+5) Cha 4 (+5)

Allosaurus are large bipedal predators, about 30 feet long with long powerful hind limbs and small three-fingered forelimbs with a long heavy tail for balance. It tends to sit at or near the top of the food chain, preferring to prey upon large herbivorous dinosaurs, though if a human volunteers to be eaten, it won’t mind. It prefers to strike by surprise from ambush. It normally hunts alone, preferring to surprise and ambush prey. This generally requires copses of trees to hide among, since it’s rather large to hide anywhere very open.