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Imperial Alphatian Force of Ambur for Birthright

by The Dark

A first set of card stats, consisting of the Imperial Alphatian Force of Ambur. Mystaran armies are very large (and thus expensive) by Birthright standards.

1st Regiment: 1,000 F1, leather and shield, normal sword and spear.
5 cards: Melee 2, Defense 3, Morale 2, Hits 2. Muster cost 2 GB, Maintain cost 1 GB. +1 to Melee vs. pikes and irregulars.

2nd Regiment: 1,000 M1, daggers and staves.
5 cards: Melee 2, Defense 2, Morale 1, Hits 2. Muster cost 3 GB, Maintain cost 1 GB. Has access to Battlefield Magic.

3rd Regiment: 1,000 F1, leather, longbow, short sword.
5 cards: Melee 2, Missile 4, Defense 3, Morale 2, Hits 2. Muster cost 2 GB, Maintain cost 1 GB. +1 to Melee vs. pikes and irregulars, +1 to Missile vs. cavalry.

4th Regiment: 1,000 NM, sling, short sword.
5 cards: Melee 2, Missile 1, Defense 2, Morale 1, Hits 2. Muster cost 1 GB, Maintain cost 1 GB. Irregular.

5th Regiment: 500 E1, chain, longbow, normal sword.
5 cards: Melee 2, Missile 5, Defense 4, Morale 3, Hits 2. Muster cost 8 GB, Maintain cost 2 GB. Has access to Battlefield Magic. +1 to Melee vs. pikes and irregulars, +1 to Missile vs. cavalry.

6th Regiment: 500 mounted F2, chain, shield, lance and normal sword.
5 cards: Charge 4, Melee 3, Defense 4, Morale 2, Hits 2. Muster cost 6 GB, Maintain cost 2 GB. Move 2.

The elves should technically have 1 Hit each, but I gave them an extra hit because they're supposed to be elite troops. The maintenance cost is 45 Gold Bars (90,000 gold pieces) per 3 months. Identical forces are fielded by Ar, Arogansa, Eadrin, Foresthome, Greenspur, Haven, Stonewall, Theranderol, Vertiloch, and Zandoria.