B11 roll20 maps
by Elvis SpadoniI played the B11 adventure and I share with you the maps made to play it on roll20 or similar.
Since I adapted it for expert characters (I'd like to share these changes too) I added some places absent in the basic adventure:
- the attack on Stallafonrd (playable)
- the entrance to the cave, first level, second level
- an anonymous farm (and playable) where the final battle takes place between the party and the orcs who have escaped from the dungeon once they understand that the battle is lost (if the orcs manage to escape)Fief of Penhaligon and surroundings
- about farm: In my game the orcs escaped from the dungeon with the precious prisoner (Alaric) and stopped at a farm (after killing those who didn't have time to escape). Here they barricaded themselves and faced the party.
- cave entrance: to increase the difficulty (I played at level 8-10) the cave was protected by a group of trolls in the pay of the orc tribe
- Stallanford: to increase the difficulty, during the night the village was attacked by an unknown number of orcs and orcs, including the inn where the players were staying. If they didn't die they would then have noticed the kidnapping of the cleric Alaric
- a proposito della fattoria: nella mia partita gli orchi con il prezioso prigioniero (Alaric) scappavano dal dungeon e si sono fermati in una fattoria (dopo aver ucciso coloro che non avevano avuto il tempo di scappare). Qui si barricarono e affrontarono il party.
- per aumentare la difficoltà (ho giocato a livello 8-10) la caverna era protetta da un gruppo di troll al soldo della tribù di orchi
- Stallanford: per aumentare la difficoltà durante la notte il villaggio è stato attaccato da un imprecisato numero di orchi e orchetti, tra cui la locanda dove alloggiavano i giocatori. Se non morivano si sarebbero poi accorti del rapimento del chierico Alaric