Baron Desmond Kelvin
by Ray AllenBaron Desmond Kelvin, male human Clr9: CR 9; Size M (6 ft., 2 in. tall); HD 9d8+27; hp 80; Init +2 (+2 Dex); Spd 30 ft.; AC 20 (+7 half-plate, +1 shield,+2 Dex); Attack +10/+5 (+6 Base, +3 Str, +1 Mace) melee, or +8/+3 (+6 Base, +2 Dex) ranged; Damage 1d6+4 (Mace +1, +3 Str); SV Fort +9 (+6 Base, +3 Con), Ref +5 (+3 Base, +2 Dex), Will +9 (+6 Base, +3 Wis); AL LN; Str 16 (+3), Dex 14 (+2), Con 16 (+3), Int 13 (+1), Wis 17 (+3), Cha 14 (+2).
Languages Spoken: Thyatian, Traladaran.
Skills: Concentration +12 (+9 Rank, +3 Con), Craft (Weaponsmithing) +9 (+8 Rank, +1 Int), Heal +12 (+9 Rank, +3 Wis), Hide +2 (+2 Dex), Knowledge (Religion) +12 (+11 Rank, +1 Int), Knowledge (Local History, Kelven) +6 (+5 Rank, +1 Int), Listen +3 (+3 Wis), Move Silently -5 (+2 Dex, -7 Half-Plate), Ride +9 (+6 Rank, +2 Dex), Spot +3 (+3 Wis).
Feats: Cleave, Heighten Spell, Power Attack, Silent Spell, Tracking.
Cleric Domains: Protection, War.
Cleric Spells Per Day: 6/5+1/5+1/4+1/2+1/1+1.Possessions: Half-Plate, Shield, Mace +1.