Old Immortals, New Gods
by Tim HaneyI wanted to get some feedback. I've been playing around with the Immortals attempting to see how they would be as gods in AD&D. I've added new ones, lost a few, and renamed some. I've been trying to get a good mix of good and evil. You'll also notice that there are no Immortals devoted to demi-humans. With dwarves, their clerical magic comes directly from the elements. Elves draw both their magic and cleric spells from forest spirits that once sheltered them.
**Greater Powers**
Iliric (CN)
MagicIxion (CG)
Fire, Sun, TruthNoumena (LN)
Fate, MysteriesOdin (CG)
WisdomThanatos (LE)
Destruction**Intermediate Powers**
Asterius (CG)
Moon, TradeDiancecht (LG)
Medicine, HealingForseti (LG) (also known as Forsetta)
JusticeFrey (NG)
Rain, FertilityFreyja (CN)
Love, Human FertilityHel (NE)
Death, DiseaseLoki (CE)
Lies, Mischief, StrifeOrdana (N)
NatureRaiden (NE)
Lightning, FletcherTalitha (NE)
Self-gratification, TheftThor (CG)
Honour, Storms, Thunder, WeatherValarias (CG)
Emotion, Romance, PassionVanya (CN)
Pride, War**Lesser Powers**
Anshar (CE) (also known as a neutral power, Nyx)
Darkness, NightKagyar (NG) (dwarves look kindly toward but don't serve)
Arts, Creation, Forging, MetalworksProtius (CN)
SeaThoth (N)
KnowledgeUntamo (N)
DreamsYav (NG)
Prophesy**Demipowers**
Al-Kalim (N)
Courage, Scholarship, ToleranceHalav (LN) (likely an aspect of Thor)
Strategy, Weapon craftingPetra (LG)
Guardians, ProtectionZirchev (NG)
Bravery, Forests, Hunting