Weapon Mastery - the Hooked Sword
by GaldorBS:1d6-1 disarm hook
SK:1d8-1 disarm able to dual wield without damage down
EX:1d6+3 disarm interlock
MS:1d6+6 disarm interlock
GM:1d6+8 disarm interlock
Interlock: gives an extra 3 feet to attack range. Gives +2 to hit and AC for a turn. Hits all targets in front of him even his allies
Hook: it stops an enemy from disengaging if you hit the enemy and if using with another weapon a +2