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Horse/Riding-Related Magic

by Cab Davidson

Spells

Trusty Steed (level 1 magic user/merchant)
Range: Touch
Duration: 1 turn per level of the caster
Effect: Makes one mount
Upon casting this spell, a mount appears; this can be a horse, mule, donkey or camel, depending on the casters choice. The mount has tack and saddle, and will faithfully allow the caster (and only the caster) to ride for the duration of the spell.

 
Create Steeds (level 6 magic user/merchant)
Range: 30’
Duration: 1 turn per level of the caster
Effect: Summons steeds or pack animals

Similar to the magic user Create Normal Monsters spell, this spell allows a caster to summon mounts of a single type. A total number of HD of mounts or pack animals no greater than the caster level can be created, and only donkeys, mules, oxen, riding horses, draft horses, camels, sea-horses or manta rays (or other mounts if the DM permits) can be created. The mounts can be ridden by anyone specified by the caster, or can be used as pack animals. While ideal for creating draft animals with a significantly longer duration than Create Monsters spells, the animals thus created will not fight.

Magic Items

Scroll of Origami: This square scroll has numerous lines marked on it. Once per day, the wielder may use those guidelines to fold the scroll up in to one of numerous shapes, the scroll then expanding to produce a real version of that shape. The shapes included are a horse, an eagle, a stork, a swan, a rabbit or a seal. The scroll enlarges and becomes a magically created form of that animal, which will do the best it can to obey its summoner for up to 1 hour. If killed, or after 1 hour, the animal returns to scroll form. This scroll may be used up to once per day.

Rod of the Stallions: This rod can, once per day, be used to summon up to 6 horses. Any kind of normal horses can be summoned, riding horses, ponies, war horses, draft horses etc. The horses appear with tack and saddle, require no sustenance, and remain for up to 8 hours. If killed, a horse is permanently lost, and one fewer horses can be produced by the rod. The horses will obey the wielder of the rod or others who the wielder instructs them to obey.

Armour of Steeding: This property may be found in armour, shields and barding. Once per day this armour creates single steed. The steed is a perfectly normal creature with tack and saddle, that will do the bidding of the summoner, and disappears after 8 hours, if killed, or the armour removed. If this ability is found in barding, invariably a matching steed will be summoned. If it is found in armour, roll on the barding table to determine the kind of steed summoned.