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Lake Klintest Monster

by Jamie Baty

GAZ6
Gargantuan Animal
Hit Dice: 13d8+42 (100 hp)
Initiative: +1 (+1 Dex)
Speed: 5 ft. (1 square), swim 30 ft. (6 squares)
Armour Class: 15 (-4 size, +1 Dex, +8 natural), touch 7, flat-footed 14
Base Attack/Grapple: +9/+29
Attack: Bite +13 melee (3d6 +8)
Full Attack: Bite +13 melee (3d6 +8)
Space/Reach: 20 ft. /15 ft.
Special Attacks: -
Special Qualities: Hold breath, low-light vision
Saves: Fort +11, Ref +9, Will +5
Abilities: Str 26, Dex 13, Con 16, Int 2, Wis 12, Cha 6
Skills: Hide -3*, Listen +7, Spot +7, Swim +16
Feats: Alertness, Endurance, Swim-by Attack, Run, Toughness
Environment: Cold aquatic
Organisation: Solitary
Challenge Rating: 7
Treasure: None
Alignment: Always neutral
Advancement: 14-26 HD (Gargantuan); 27-39 HD (Colossal)
Level Adjustment: -

There really is a Lake Klintest Monster- several, actually, for there are several examples of the species living in the lake. The Monster (nicknamed Klinta by the locals) is a variety of watergoing dinosaur adapted m cold-water life. It looks rather like a long (40') snake, rather fat in the middle, with four flippers for movement and a large saurian head atop its neck.
It lives on fish; it cannot possibly swallow something as large as a thrashing dwarf, but may emerge to take a look at what's making all the noise on the surface of the water.

Combat
It is not normally aggressive, but the Lake Klintest Monster will viciously defend itself against attackers. If wounded it will attack anything coming near it (except others of its kind) until its wounds have completely healed.

Hold Breath (Ex): The Lake Klintest Monster can hold its breath for a number of rounds equal to 10x its Constitution score before it risks drowning. For a typical example, this equals 160 rounds, or a little over 26 minutes.

Skills: The Lake Klintest Monster gains a +8 racial bonus to any swim check. It may always take 10 on a swim check, even if distracted or endangered. It can use the run action while swimming, provided it swims in a straight line. *The Lake Klintest Monster has a +8 bonus to all Hide checks while it is in water.