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Lava Ooze

by Sheldon Morris

Large ooze, unaligned
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Armour Class 13 (natural armour)
Hit Points 45 (7d10 + 7)
Speed 20 ft., climb 20 ft.
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STR|DEX|CON|INT|WIS|CHA
14 (+2)|10 (+0)|13 (+1)|1 (-5)|2 (-4)|2 (-4)
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Vulnerabilities cold
Damage Immunities fire, lightning, necrotic, poison, psychic
Condition Immunities blinded, charmed, deafened, exhaustion, frightened, poisoned, prone
Senses blindsight 30 ft., tremorsense 60 ft., passive Perception 6
Languages -----
Challenge 3 (700 XP)
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Amorphous. The ooze can move through a space as narrow as 1 inch wide without squeezing.

Heated Body. A creature that touches the ooze or hits it with a melee attack while within 5 feet of it takes 2 (1d4) fire damage.

Water Susceptibility. For every 5 feet the ooze moves in water, or for every gallon of water splashed on it, it takes 1 cold damage.

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ACTIONS
Multiattack. The lava ooze makes three pseudopod attacks.

Pseudopod. Melee Weapon Attack: +4 to hit, reach 15 ft., one target.
Hit: 9 (2d6 + 2) bludgeoning damage, plus 3 (1d6) fire damage, and the target is grappled (escape DC 12). Until this grapple ends, the target is restrained, takes 1d6 fire damage at the start of each of its turns, and the ooze can't make an attack with this pseudopod. The lava ooze can have up to three pseudopods in total.