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Mujina

by Sheldon Morris

Medium monstrosity, chaotic evil
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Armour Class 15 (breastplate)
Hit Points 91 (14d8 + 28)
Speed 30 ft.
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STR|DEX|CON|INT|WIS|CHA
19 (+4)|12 (+1)|15 (+2)|10 (+0)|10 (+0)|14 (+2)
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Saving Throws Str +6, Dex +3, Cha +4
Skills Athletics +6, Deception +4, Performance +4
Senses passive Perception 10
Languages Mujina, Common
Challenge 4 (1,100 XP)
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Faceless. While the mujina's natural form has no face, it can create an illusion to give it a human looking face. The mujina may end the illusion at will, revealing its natural, egg-smooth face. A targeted humanoid within 30 feet that can see the mujina's naturally blank face must make a DC 14 Wisdom saving throw or be frightened for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

Strong Arm. The mujina can wield two-handed melee weapons with one hand.

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ACTIONS
Multiattack. The mujina can make two melee attacks.

Maul. Melee Weapon Attack: +6 to hit, reach 5 ft.,
Hit: 11 (2d6 + 4) bludgeoning damage.

Longsword (2H). Melee Weapon Attack: +6 to hit, reach 5 ft.,
Hit: 9 (1d10 + 4) slashing damage.

Illusory Face. The mujina can create an illusion to give its face any appearance it wants. It often creates a face of a typical human until it decides to attack. The mujina may make a Charisma (Performance) check to successfully impersonate a specific creature's appearance.