Norwold 1018 sub-index

 

Lothbarth Forest

The Lothbarth Forest is the region commonly known as the Foresthomes. It comprises all the woods north of the Great Bay and up to the Landsplit River, a broad, primeval forest of evergreens where elves and animals have lived side by side for centuries. The Foresthomes properly are the elven settlements, which are divided into smaller clans and families, but they all recognise the Lothbarth Forest as their homeland and always try to protect it from the outsiders' eyes and grasp.

ELMS (Barony of the)
FORESTHOMES (Free Clans of)
WHITE OAK (Elven Lands of the)

 

Northern Bay Marches

The area called the Northern Bay Marches comprises all of the dominions located north of the Great Bay, between the shores of the bay and the southern fringes of the Lothbarth Forest. These dominions have all been founded along the coast and they enjoy a rather safe position, both from an economic, military and political point of view.

DRAKEN (Duchy of)
LATELA (Barony of)
NORDENHAFEN (Jarldom of)
PANTERIA (Marquisate of)

 

Western Bay Marches

The Western Bay Marches comprises all of the dominions located west of the Great Bay but east of the Icereach Range proper. The nations of this area are some of the most powerful, wealthiest and most important throughout Norwold and they all enjoy a great deal of freedom or independence from the Kingdom of Alpha.

CHITINE (Grand Duchy of)
LEEHA (Shire of)
SIEGERIA (Kingdom of)

 

Southern Bay Marches

The Southern Bay Marches comprise all of the dominions located south of the Great Bay and not too far from its coasts. Since this has always been considered the safest and richest area of Norwold, the majority of Norwold's largest and most important dominions are located in this region, and they are all very close to one another, enjoying rather stable political or economic alliances.

ALPHA (Kingdom of)
FREE PLAINS (County of)
KAMELOTH (Duchy of)
OSSIAN (Barony of)
REDHORN (Chaosarchy of)
UBLAAT-NOR (Khanate of)

 

Icereach Domains

The Icereach domains are those nations located in the area dominated by the Icereach Range, which marks the westernmost border of Norwold. It is a rough and inhospitable region with heights reaching 18,000', especially in the northern area, where the pair of volcanoes called the Arch of Fire is located. For this reason all of the major dominions have been founded south of the great lake called Lake Alinor, where the weather is milder and the dangers are less abundant. It is to be noted however, that even the southern area is not without dangers, since to the west lies the inhospitable Kingdom of Denagoth and to the east tower the peaks of the Wyrmsteeth.

ARCADIA (Barony of)
ARCH OF FIRE (Efreet Kingdom of the)
CHEVAS (Baronie de)
LAKE (Barony of the)
MORY (Tyrannie de)
TWO LAKES VALE (Barony of)

 

Final Range Domains

The Final Range domains comprise all those nations which lie in the Final Range, the mountain chain that begins some 100 miles north of Landfall, touching the Wyrmsteeth and running along Norwold's eastern coast ending just another 100 miles from the northernmost tip of the Wyrmsteeth. The Final Range peaks reach 15,000 feet in height and are surrounded by more or less rocky hills. The settlements are obviously located in the foothills of the range for the most part, especially in the valleys in its northern tip, where 1,000' high hills are predominant, but an isolated dwarven stronghold has been built near the centre of the chain, in the very heart of the mountains.


KILDORKAK (Dwarven Barony of)
MOONLAND (Barony of)
NORDALFHEIM (Elven Kingdom of)
STAMTRAL (Duchy of)
VYOLSTAGRAD (Duchy of)

 

Tranquil Coast

The Tranquil Coast's southern edge includes the small Bay of Oceansend and it goes northwards up to the Bay of the Hook, near the territory of Dag. It is called the Tranquil Coast because the sea has always been friendly to the sailors and the coasts offer no particular danger in this region. However, the dominions located in this region are far from being tranquil, since many of them are embroiled in a constant warfare and tension runs high. This area also includes the two main islands located off the eastern coasts of Norwold, the southern Isle of the Dogs and the northern Walrus Island.

DAG (Barony of)
DIKHOFF (Barony of)
ERSENBAL (County of)
SERENITY (Barony of)
SONNENFELD (Barony of)
SWORDCOAST (Barony of)

 

Kamminer Bay

Lying just north of the heartlands of the Heldannic Territories is the Kamminer Bay, named so in AC 1010 following the successful conquest of Landfall by the Heldannic Knights. Although technically part of the Heldannic region known as Heldland, the lands surrounding the port city of Landfall are quickly being converted into another part of the heartlands. Waves of settlers are pushing back the frontiers and bringing more of the land under the plough, while the military might of the knights entrenches itself deeper. It is a land on the fringes of civilisation, both dangerous and placid; predictable, yet volatile.

HELDLAND (Heldannic Territory of)
WOLKENBURG (County of)

 

Wyrmsteeth Range

The Wyrmsteeth Range runs all along Norwold from Heldland to the northern Strait of Todstein parallel to the Final Range. Few humans live in this inhospitable territory, where jagged mountains and rocky outcroppings dominate the landscape. The peaks of the Wyrmsteeth rival with those of the Icereach Mountains, reaching 20,000 feet at the highest points. Perpetual glaciers cover the mountains, providing the woods and vales inside the mountain range with fresh water year-long. Forests of pines, evergreens, and huge sequoias house hundreds of beasts, from the small rodents to the swift deer and the daring ibexes, from the great grizzlies and the feral mountain lions to the voracious rocs and the deadly wyverns. At the top of this natural chain lie obviously the unchallenged masters of the Wyrmsteeth range, the dragons, who have always lived here ever since mankind was but a thought in the Immortals' brains. Tribes of humanoids also dwell in the area, although they were subjugated by the wyrms long ago. The real size of the draconic community is unknown to everyone but the great wyrms, and rumours have it that they live in gargantuan subterranean cities that only dragons are able to locate. These same rumours also tell of great riches amassed in the heart of the mountains, but few of the adventurers who yearly brave the Wyrmsteeth ever return with concrete proof of these tall tales.

HOPELAND (Protectorate of)
ODINIA (Plains of)
WYRMHART (Barony of)
WYRMSTEETH (Draconic Kingdom of)