Armour Class: 6
Hit Dice: 2+1 (M)
Move: 60' (20') land, 180' (60') swimming
Attacks: 2 claws or 1 bite or 1 weapon
Damage: 1d4+1/1d4+1 or 2d6 or by weapon
No. Appearing: 1d8 (2d10)
Save As: F 3
Morale: 9
Treasure Type: U
Intelligence: 12
Alignment: Chaotic
XP Value: 25
Servitors of Ubbeth (or Hresha-rhak, as they call themselves) are main-sized, fish-like creatures that dwell deep underwater in their shadowy caverns and cities, devoting their lives to Ubbeth, Spawn of the Deep. No one knows where they originated - whether they were created, brought over from the Plane of Water, or converted to the worship of the Outer Beings at some distant time in the past. Regardless, the Servitors of Ubbeth have dwelt in their scattered undersea homes in the western and eastern Seas of Dawn for at least a thousand years, and have recently established outlying colonies in the Aaslan Gulf and the Bellissarian Sea.
These creatures stand between 5 1/2' to 6' tall, and their bodies are covered with mottled, lumpy green and grey scales. Their hands and feet are webbed and clawed, and their wide mouths are filled with hundreds of needle-like teeth, surrounded by thick, rubbery lips. Protruding from the base of their spines is a vestigial tail, measuring roughly one foot long. Being deep sea creatures, the Servitors of Ubbeth have large, saucer-shaped, fish-like eyes, positioned close to the sides of their heads, just above their gills. This positioning gives them a wide field of vision (almost 180'), thus making it impossible for opponents to make flanking attacks on them with a bonus to hit. Due to their environment, they also possess infravision, being able to see up to 90' away if the water is clear, or if there are no significant obstructions. This ability works also to their disadvantage; they find even moonlight to be uncomfortably bright, and sunlight will painfully blind them. When fighting under moonlight, servitors of Ubbeth have their morale reduced to 7, and have a -1 penalty to hit. Under sunlight, their morale falls to 4, and they fight as if blinded (-4 to all attacks). Even in the water, they are vulnerable; these creatures find the light levels at any depth less than 200 feet to be uncomfortable, suffering penalties as per moonlight.
Hresha-rhak, being icthyoid, cannot survive for prolonged periods away from water. They can only spend a maximum of 1d4 turns out of water, after which they begin to drown (a process taking only 1d4 rounds). Accordingly, they are also highly vulnerable to fire and fire-based attacks - taking double damage from them. Despite this limit, these creatures are more than capable of causing considerable damage whenever they raid coastal villages during moonless nights, and returning to the water before they begin to suffer any ill effects.
In combat, Servitors of Ubbeth can attack either with a hand weapon, or with a combination of clawing and biting. In the latter case, they can make two clawing attacks per round, or one biting attack, though both clawing attacks must be made against one target. Hresha-rhak, when using hand weapons, prefer spears or daggers.