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Snake; Rock Python

by Jamie Baty

BA, RC 204
Huge Animal
Hit Dice: 5d8+5 (27 hp)
Initiative: +3 (+3 Dex)
Speed: 20 ft. (4 squares), climb 20 ft. (4 squares), swim 20 ft. (4 squares)
Armour Class: 15 (-2 size, +3 Dex, +4 natural), touch 11, flat-footed 12
Base Attack/Grapple: +3/+19
Attack: Bite +9 melee (1d4 +8)
Full Attack: Bite +9 melee (1d4 +8)
Space/Reach: 15 ft. /10 ft.
Special Attacks: Constrict 2d4+12, improved grab
Special Qualities: Low-light vision, scent
Saves: Fort +5, Ref +7, Will +2
Abilities: Str 27, Dex 16, Con 13, Int 2, Wis 13, Cha 2
Skills: Balance +11, Climb +16, Hide +3, Listen +9, Spot +9, Swim +16
Feats: Alertness, Endurance
Environment: Any land
Organisation: Solitary, or Pair
Challenge Rating: 2
Treasure: None
Alignment: Always neutral
Advancement: 6-10 HD (Huge); 11-15 HD (Gargantuan)
Level Adjustment: -

This 30ft long snake has brown and yellow scales set in a spiral pattern.

Combat
Rock pythons only attack if threatened or if they are in need of food. They will bite the nearest foe and attempt to constrict them.

Constrict (Ex): On a successful grapple check, a rock python deals 2d4+12 points of damage.

Improved Grab (Ex): To use this ability, a rock python must hit with its bite attack. It can then attempt to start a grapple as a free action without provoking an attack of opportunity. If it wins the grapple check, it establishes a hold and can constrict.

Scent (Ex): This special quality allows a rock python to detect approaching enemies, sniff out hidden foes, and track by sense of smell.

Skills: Rock pythons receive a +4 racial bonus to Hide, Listen, and Spot checks and a +8 racial bonus to Balance and Climb checks. A rock python can always choose to take 10 on a Climb check, even if rushed or threatened. A rock python has a +8 racial bonus on any Swim check to perform some special action or avoid a hazard. It can always choose to take 10 on a Swim check, even if distracted or endangered. It can use the run action while swimming, provided it swims in a straight line.