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Troop Movements & War Machine Battles AC 1010

by Jacob Skytte

Armies are in the format: Name (Troop Class; Personnel; Battle Rating). Most army stats are only presented when the army is first introduced and should be changed according to losses, reinforcements, etc. Outcomes according to history have been given along with my notes. War Machine rules are found in the D&D Companion set as well as the Rules Cyclopaedia. Siege Rules are found in the Master set as well as the Rules Cyclopaedia. The Sea Machine rules can be found in M1: Into the Maelstrom as well as M2: Vengeance of Alphaks.

NUWMONT 1010
10
Thyatis launches to Isle of Dawn: 4th fleet (Fair; 1,600; 89) & Newly commissioned 3rd, 6th, 17th, 19th fleets (Average; 421; 95) [This force will now be known as 4th fleet & complement] Thyatis launches to Aegos: 20th fleet (Fair; 1,600; 95) Heldann launches to Aegos: 2nd armada (Good; 830; 114) Minrothad launches to Aegos: 2nd fleet (Good; 1,000; 125)

25
Dunadale: Thyatis' 4th fleet & complement battle Dunadale's 4 armed forces (Good; 1,250; 123) & 3 Alphatian irregulars (Average; 1,050; 111)

Helskir: Heldann's 1st armada (Good; 830; 114) & 1 Eye of Vanya Regiment (Excellent; 25; 123) battle Helskir's 4 armed forces (Good; 1,250; 123) Battle indecisive.

VATERMONT 1010
8
Helskir/Dunadale: Heldann's 1st armada fights Thyatis' 4th, 3rd, 6th, 17th & 19th fleets Numerous deaths.

11
Aegos: Thyatis' 20th fleet & Minrothad's 2nd fleet attack Aegos' 4 home guards (Poor; 125; 27) Aegos' home guards are defeated.

13
Fort Nikos: Thyatis' 3rd & 4th cohorts (Good; 3,310; 97) fight Mercenaries in Fort Nikos (Fair; 400; 78) Mercenaries defeated.

20
Darokin: Legion of Thar (Elite; 375; 150) overruns Crowlerd village volunteers (Untrained; 30; 16)

Biazzan: Thyatis' 3rd & 21st cohorts (Good; 3,310; 97) attack Mercenaries in Biazzan (Fair; 600; 78) Mercenaries fight to the death.

22
Aegos: Heldann's 2nd armada briefly fights Thyatis' 20th fleet & Minrothad's 2nd fleet Heldanners retreat.

THAUMONT 1010
1
Landfall: Heldann's 1st-10th Glory of Vanya divisions (Excellent; 933; 122) & 4th armada (Good; 830; 114) lay siege to Landfall City & Landfall's 2 guards (Fair; 265; 88)

13
Dunadale: Thyatis' 4th fleet & complement attack Surviving Dunadale troops from Nuwmont 25th Dunadale is defeated.

28
Heldann: Ethengar's Keshak (Excellent; 1,052; 175) pillages Grauenberg town in Heldannic Territories No war machine battle.

Dunadale: Thyatis' 4th fleet & complement attack Surviving Dunadale troops from Thaumont 10th Dunadale falls; Alphatian survivors routed

FLAURMONT 1010
9
Gaity: .5 of Thyatis' remaining 20th fleet attack Gaity's 3 home guards (Poor; 165; 27) Gaity is defeated.

13
Grauenberg, Heldann: Heldann's 11th, 13th & 16th Glory of Vanya divisions (Excellent; 933; 122) & 1 Eye of Vanya regiment (Excellent; 25; 123) attack Ethengar's Keshak

25
East Portage: Thyatis' 4th fleet & complement + West Portage's 3 guards (Good; 125; 123) attack East Portage's army (Good; 1,250; 123) East Portage eventually falls.

YARTHMONT 1010
8
Notrion: Notrion lower classes and army deserters (Poor; 4,000; 27) rebel and attack Notrion's 3 armies (Average; 625 minus the deserters; 136)

17
Denwarf-Hurgon: Aquas' 6th Army of Seashield (Good; 840; 99) seizes Denwarf-Hurgon

Darokin: Legion of Thar attacks Akesoli City Guards (Fair; 248; 73)

KLARMONT 1010
16
Ekto: Thyatis 4th fleet & complement takes Ekto Ekto's 4 armed forces (Good; 1,250; 123) & 1 Alphatian irregular (Average; 1,050; 111) skirmish and retreat to Trikelios

20
Landfall: Heldann's 1st-6th Glory of Vanya divisions & 4th armada finally conquer Landfall

21
Alpha: Frost giants (Good; 800; 125) attack Alpha's 5 armies (Fair; 1,060; 83) Frost Giants eventually just go home.

FELMONT 1010
2
Notrion: Rebellion is quelled.

14
Heldann: Heldann's 7th-10th Glory of Vanya divisions reach Grauenberg area

FYRMONT 1010
1
Trikelios: Thyatis' 4th fleet & complement attack Trikelios' 5 armed forces (Good; 1,250; 123) & 2 Alphatian irregulars (Average; 1,050; 111) & Ekto's 4 armed forces & 1 Alphatian irregular. Alphatians have additional catapults (for +40 BR or so).

8
Surshield: Surshield anarchists (Poor; 20,000; 42) fight Surshield's 4 legions (Average; 1,090; 136)

10
Darokin: Legion of Thar battles III, IV & V divisions of the First Army of Darokin (Fair; 1,160; 73) at the Ithel River, north of Lake Amsorak Thar's forces are driven back.

22
Grauenberg, Heldann: Ethengar's Keshak retreats to Ethengar

AMBYRMONT 1010
7
Trikelios: Thyatis' 4th fleet & complement besieges Trikelios' units

SVIFTMONT 1010
3
Landfall: Heldann's Glory of Vanya divisions settle in Landfall

Helskir: Heldann's 1st + ? armadas attack Helskir's 4 armed forces & Thyatis' 9th fleet (Fair; 1,600; 89) & mercenaries and adventurers

4
Surshield: Surshield peaceful again.

6
Rockhome: Rockhome's 1st-10th dwarf foot (Good; 1,250; 98) enter Broken Lands

20
Trikelios: Thyatis' 4th fleet & complement conquer Trikelios

KALDMONT 1010
4
Notrion: Notrion crowds (Poor; 3,000;24) revolt and fight Notrion's 3 armies

17
Five Shires: Five Shires' 1st-4th volunteer regiments (Fair; 994; 80) & Navy (Fair; 800; 88) travels to Black Eagle Barony

23
Black Eagle Barony: Five Shires' Navy & regiments fight Banner of the Black Eagle (Excellent; 1,000; 139) The Banner is defeated.

27
Trikelios: Thyatis' 4th fleet & complement settle in Trikelios

TROOP MOVEMENTS & WAR MACHINE BATTLES AC 1011

Armies are in the format: Name (Troop Class; Personnel; Battle Rating). Most army stats are only presented when the army is first introduced and should be changed according to losses, reinforcements, etc. All troops are presented again, and if the outcomes of battles of the previous year were determined, should be changed to reflect this. Please note that D&D stats have been used to calculate War Machine statistics (as the War Machine was made for D&D and not AD&D). Outcomes according to history have been given along with my notes. War Machine rules are found in the D&D Companion set as well as the Rules Cyclopaedia. Siege Rules are found in the Master set as well as the Rules Cyclopaedia. The Sea Machine rules can be found in M1: Into the Maelstrom as well as M2: Vengeance of Alphaks.

NUWMONT 1011
1
Rockhome: Rockhome's 11th-15th dwarf foot (Good; 1,250; 98) of Everast XV go to Klintest Lowlands Rockhome's 16th-20th dwarf foot (Good; 1,250; 98) of Denwarf gather

5
Rockhome: Rockhome's 1st-10th dwarf foot return from Broken Lands

9
Rockhome: Rockhome's Dengar 6th-10th & 16th-20th dwarf foot battle Rockhome's Everast XV 1st-5th & 11th-15th dwarf foot at a pass to Klintest Lowlands

27
Rockhome: Legion of Thar (Good; 407; 147), Guards of Ogremoor (Below Average; 400; 53) & War Hordes of the Great Crater (Good; 2,253; 121) [Legion of Thar & complement] overrun Fort Denwarf garrison (Good; 248; 98)

VATERMONT 1011
5
Rockhome: Legion of Thar & complement attack Stahl city guards (Good; 496; 98) Stahl falls.

6
Rockhome: Legion of Thar & complement battle Rockhome's Denwarf + Everast XV 1st-20th dwarf foot Thar is driven out.

14
Black Eagle Barony: Five Shires' Navy (Fair; 800; 88) & Shire Strikers (Average; 239; 135) fight Fort Doom humanoids (Below Average; 750; 52) Fort Doom falls.

Western Sea of Dawn: Heldann's 1st armada (Good; 830; 114) loses 25% troops to a blizzard

28
Black Eagle Barony: Five Shires' forces in return to Five Shires

THAUMONT 1011
14
Heldann: Heldann's 1st armada returns home

19
Heldann & Landfall: Heldann's 1st-5th Glory of Vanya divisions (Excellent; 933; 122) & Ethengar's raiders (Good; 1,052; 120) march to Oceansend Heldann's 6th-10th Glory of Vanya & 2nd + 3rd armada sail to Oceansend

FLAURMONT 1011
6
Oceansend: Heldann's 2nd & 3rd armadas reach Oceansend

11
Oceansend: Heldann's 6th-10th Glory of Vanya divisions besiege Oceansend's 4 divisions (Fair; 1,060; 83)

16
Vestland: Thar's orc bands (Below Average; 300; 60) skirmish Hammersted village folk (Below Average; 75; 58) Hammersted area is pillaged.

18
Oceansend: Heldann's 1st-10th Glory of Vanya divisions & Ethengar's raiders besiege Oceansend's 4 divisions

YARTHMONT 1011
10
Vestland: Thar orc bands ransack Hammersted

14
Rockhome: Rockhome's 1st-10th dwarf foot return to Broken Lands

16
Dawnrim: Aquas' 3 armies (Good; 840; 115) take Town of Bridgeport (no fighting, the town surrenders)

22
Near Oceansend: Alpha's Navy (Fair; 236; 78) engages Regiment 1 & 3 of Heldann's 2nd armada

KLARMONT 1011
2
Oceansend: Alpha's mercenaries (Fair; 1,058; 92) & Oceansend's 4 armies fight Heldann's 1st-5th Glory of Vanya divisions

3
Dawnrim: Aquas' 3 armies take Alinquin

15
Thothia: Thyatis' 4th fleet & complement fight Thothia's undead forces (Good; 1,275; 140) & special forces (Elite; 491; 343)

18
Notrion: Aquas' 3 armies & 1st regiment of Dawnrim's Navy (Average; 78; 95) take Notrion

26
Notrion: Horken's 2nd Navy (Average; 421; 95) joins with Aquas' armies

FELMONT 1011
2
Thothia: Thyatis' 4th fleet & complement are routed in Edairo

17
Oceansend: Heldann's 2 regiments of Eye of Vanya bombard Oceansend

22
Oceansend: 5 large red dragons (Elite; 5; 575) [I know you shouldn't use War Machine for dragons, this was just for kicks_] attack Heldann's 2 regiments of an Eye of Vanya division (Good; 62; 139) 1 dragon is seriously wounded, Heldann forces retreat.

FYRMONT 1011
1
Thothia: Thothia's 3 armed forces (Average; 1,460; 115) & 3 naval forces (Average; 840;108) & undead forces march to Trikelios

13
Near Trikelios: Thothia's 2 naval forces & 19th Imperial Alphatian fleet fight Thyatis' 4th fleet Thyatis loses 30% of the troops. Thothia loses 10% (as per difference 25-30 on War Machine Results Table [Rules Cyclopaedia p. 120] or 39-50 on the Naval Combat Result Table [M1 p. 4 or M2 p. 24]).

19
Oceansend: Heldann's 4 regiments of Eye of Vanya battle 5 large red dragons 3 dragons are killed, 2 routed. 3 Heldann regiments are forced to retreat. One remains.

20
Isle of Dawn: Thyatis' 6th & 17th Imperial fleets desert to Thothia Thyatis' 3rd Imperial fleet returns home Thyatis' 18th, 21st & 22nd fleets launch to Isle of Dawn Thyatis sends .5 of 20th fleet (Fair; 800; 89) to Trikelios

AMBYRMONT 1011
10 Thyatis City: Mobs (Untrained; 15,000; 18) fight Thyatis' 1st Imperial cohort (Elite; 3,310; 126) & 3rd cohort (Good; 3,310; 97) Riots quelled.

15
East of Trikelios: Thothia's armed forces fight Thyatis' Redstone armed forces (Good; 1,250; 123) & Westrourke armed forces (Good; 1,250; 123) Thyatis loses 10% of troops before retreating.

18
Near Edairo: Thyatis' .5 of 20th fleet engages Thothia's 2 naval forces Thyatis loses 10th regiment (311 troops or 40%)

19
Trikelios: Thyatis' forces retreat to Ekto

SVIFTMONT 1011
9
Oceansend: Heldann's 1st-6th & 8th-10th Glory of Vanya divisions & Ethengar's raiders destroy Alpha's mercenaries

Oceansend's 4 armies battle Heldann's 7th Glory of Vanya division Heldann's forces are routed.

Oceansend's 4 armies are bombarded by Heldann's 1 regiment of an Eye of Vanya division Oceansend takes 20% casualties.

11
Ekto Bay: Thyatis' 4th fleet, .5 of 20th fleet & 18th fleet are sunk by Thothia's 3 naval forces & 6th, 17th & 19th Alphatian irregulars & 3 Alphatian irregulars (Fair; 1,307; 100)

16
Eastern Sea of Dawn: Thyatis' 21st & 22nd fleets engage Thothia's 3 naval forces

East Portage:
Thothia's 3 Alphatian irregulars harass Thyatis' forces

Oceansend: Oceansend's forces surrender to Heldann

EIRMONT 1011
1
Ekto: Thothia's undead forces attack Thyatis' remnants of 4th, 18th & .5 of 20th fleet & 2 West Portage city guards & Redstone armed forces & Westrourke armed forces Thothia withdraws.

2
East Portage: Thothia's 3 Alphatian irregulars take East Portage

KALDMONT 1011
11
East Portage: Thyatis reinforces East Portage with 11th cohort (Good; 3,310; 97) & 2 Kendach armed forces (Good; 1,250; 123) Thothia reinforces East Portage with 1 armed forces & mercenary Alphatian replacements

12
Ekto: Thothia's 4 armed forces & undead forces battle Thyatis' 11th cohort with complement & 4th fleet with complement 4th fleet with complement is routed. 11th cohort retreats to Ekto's keep.

28
Thyatis City: Slaves & gladiators (Fair; 25,000; 71) revolt and fight Thyatis' 1st & 2nd Imperial Cohorts (Elite; 3,310; 126) + 3rd, 4th, 5th, 7th & 9th Imperial Cohorts (Good; 3,310; 97)

TROOP MOVEMENTS & WAR MACHINE BATTLES AC 1012

Armies are in the format: Name (Troop Class; Personnel; Battle Rating). Army stats are only presented when the army is first introduced and should be changed according to losses, reinforcements, etc. Please note that stats of armies that participated in battles the previous year have not been reintroduced, and should be used as they were at the end of the previous year. Please note that D&D stats have been used to calculate War Machine statistics (as the War Machine was made for D&D and not AD&D). Outcomes according to history have been given along with my notes. War Machine rules are found in the D&D Companion set as well as the Rules Cyclopaedia. Siege Rules are found in the Master set as well as the Rules Cyclopaedia. The Sea Machine rules can be found in M1: Into the Maelstrom as well as M2: Vengeance of Alphaks.

NUWMONT 1012
5
Ekto: Thothia's forces take Ekto after two previous failed attempts this year.

9
South of Surshield: Aquas' 3 armies & Horken's 2nd navy fight Surshield's 4 fleets (Average; 1,037; 95) Surshield retreats.

15
Thyatis City: Riots started last year finally quelled.

17
Karameikos: Frost giants (Good; 12; 159) capture Karameikos' 4th division (Average; 164; 97) (1/3 are sick) Karameikans defeated (loses 20%) and are taken prisoner.

27
Vestland: Thar's orc bands (Average; 350; 88) attack Kirken village (Below Average; 80; 58) Thar plunders the village and escape into the mountains.

VATERMONT 1012
26
Broken Lands: Aengmor's II legion (Average; 510; 149) enters Broken Lands

THAUMONT 1012
1
Ekto: Thothia releases Thyatian prisoners of war

2
Eastern Sea of Dawn: Pirates (Fair; 400; 84) attack Thothia's naval forces (Average; 840; 108) Thothia launches 2 additional naval forces

23
Oenkmar: Rockhome's 1st dwarf foot (Good; 1,250; 98) fights Defenders of Oenkmar (Average; 2,037; 95)

24
Oenkmar: Rockhome's 3rd dwarf foot (Good; 1,250; 98) enters Oenkmar

27
Oenkmar: Rockhome's 4th dwarf foot (Good; 1,250; 98) enters Oenkmar

FLAURMONT 1012
3
Broken Lands: Aengmor's I, II & IV (Average; 510; 149) legions attack Rockhome's 8th dwarf foot (Good; 1,250; 98) in Broken Lands' tunnels

5
Oenkmar: Rockhome's 1st, 3rd & 4th dwarf foot take Oenkmar

8
Oenkmar: City of the Stars' I, II & III legions (Average; 510; 149) battle Rockhome's 1st, 3rd & 4th dwarf foot Rockhome forces are driven back.

11
Broken Lands: Rockhome's 5th & 6th dwarf foot (Good; 1,250; 98) engage Aengmor's I, II & IV legions & City of the Stars' I, II & III legions

YARTHMONT 1012
25
Denwarf-Hurgon: Aquas' 6th army recalled

28
Oenkmar: City of the Stars' IV & V legions (Average; 510; 149) enter Oenkmar

KLARMONT 1012
2
Darokin: Aengmor's III & V legions battle Darokin's II legion (Excellent; 1,091; 182), XIII Legion (Fair; 1,160; 73) & Ylaruam's division (Fair; 754; 86) & Five Shires' 3rd volunteer regiment (Fair; 994; 80) & Karameikos' 9th & 10th militia (Average; 996; 108) Aengmor loses 100, others 200 troops.

16
Oenkmar: Aengmor's III & V legions arrive in Oenkmar

FELMONT 1012
2
Oenkmar: Alebane's war hordes (Good; 2,253; 121) fights Aengmor's I-V legions & City of the Star's I-V legions & Rockhome's 1st, 3rd, 4th, 5th, 6th & 8th dwarf foot Aengmor & Rockhome forces also engage each other. Alebane gains terrain.

3
Oenkmar: Shadow Elf forces retreat from Oenkmar

10
Oenkmar: Rockhome's 2nd dwarf foot (Good; 1,250; 98) & mercenaries (Fair; 500; 99) in Oenkmar

11
Oenkmar: Rockhome's forces retreat from Oenkmar

20
Faraway: Faraway Jennites (Untrained; 13,000; 18) rebel against Faraway city troops (Good; 2,500; 126)

28
Skyfyr: Skyfyr Jennites & free Alphatians (Below Average; 6,000; 60) rebel against Skyfyr city troops (Good; 1,000; 126)

FYRMONT 1012
12
Skyfyr: Skyfyr rebels go undercover

17
Oenkmar: Alebane's war hordes storm Defenders of Oenkmar

20
Soderfjord Jarldoms: Soderfjord's Ragnar's brigade (Good; 882; 102) enters Hardanger Mountains

AMBYRMONT 1012
2
Faraway: Faraway city troops slaughter Rebel forces in Faraway

3
Soderfjord Jarldoms: Ragnar's brigade's 1st regiment (Good; 124; 102) fights Hardanger kobolds (Fair; 250; 79)

10
Denwarf-Hurgon: Aquas' 5th & 6th armies arrive

12
Oenkmar: Alebane's war hordes conquer Oenkmar

14
Oenkmar: City of the Stars' I-V legions assault Alebane's war hordes & defenders of Oenkmar Humanoids are driven back.

16
Oenkmar: Shadow Elf forces take Oenkmar

25
Soderfjord Jarldoms: Ragnar's Brigade fights Hardanger humanoids (Average; 1,500; 84) Ragnar retreats.

SVIFTMONT 1012
1
Skyfyr: Aquas' 2nd, 3rd & 4th armies return to Aquas

9
Soderfjord Jarldoms: Ragnar's brigade & Vandrad's & Solvi's brigades (Fair; 882; 65) [Ragnar's brigade & complements] enter Hardanger Mountains

13
Skyfyr: Skyfyr's city troops retake Skyfyr

23
Soderfjord Jarldoms: Ragnar's brigade & complements face Humanoids of Hardanger Mountains (Average; 4,000; 84)

KALDMONT 1012
5
Soderfjord Jarldoms: Ragnar's brigade & complements in avalanche; 10% are killed

8
Soderfjord Jarldoms: Ragnar's brigade & complements retreat to Soderfjord