Weapon Mastery - Urmuni
by GaldorBS: 1d6 (or 1d8 with a 75% chance of being hit yourself)
SK: 1d8 (or 1d12 with a 50% chance of being hit yourself) entangle
EX: 2d6 (or 2d8 with a 25% chance of being hit yourself) entangle, disarming
MS: 3d6 (or 3d8 with a 1% chance of being hit yourself) entangle, disarming,
GM: 4d6 (or 4d8 with the a spraned wrist if used over 20 times in a day) entangle, disarming, flourish
Flourish: same as first but with only a 10% chance Disarming: I think I will need to edit this so please help revise it.