Atlas   Rules   Resources   Adventures   Stories       FAQ   Search   Links



Ant, Giant

by Sheldon Morris

Medium beast, unaligned
---------------------------------------------------------------------------
Armour Class 16 (natural armour)
Hit Points 52 (8d8 + 16)
Speed 40 ft., climb 30 ft.
---------------------------------------------------------------------------
STR|DEX|CON|INT|WIS|CHA
15 (+2)|10 (+0)|15 (+2)|1 (-5)|7 (-2)|3 (-4)
---------------------------------------------------------------------------
Senses tremorsense 60 ft., passive Perception 8
Languages -----
Challenge 1 (200 XP)
---------------------------------------------------------------------------

Grappler. The ant has advantage on attack rolls against any creature grappled by it.

Death Grip. The ant will not voluntarily release a grappled creature while the target is still alive. Even when the ant reaches 0 hit points, it maintains any grapple it had at that point. A creature still grappled by an ant after the ant reaches 0 hit points, or otherwise unable to take actions, must still make a successful escape (DC 10) roll to escape the ant's mandibles.

Fearless. Once engaged in combat, the ant will fight to the death. It will even try to cross flames to reach their opponents.

---------------------------------------------------------------------------
ACTIONS
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target.
Hit: 9 (2d6 + 2) bludgeoning damage, and the target is grappled (escape DC 12).