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Mount Asphyxia

by Cab Davidson

This is going to take a while to complete, but I'll have this initial complex on top of the Mountain (there are four more levels below to come) soon enough.

Premis is that the party are commissioned by the Queen to find out who the inhabitants of Mount Asphyxia are. En route they'll find some details out in the town of Llandwydyr, on the shores of one of the large lakes in Norwold, before travelling South into the great valley there where they'll find a village of intelligent sasquatch who are plagued by a terrible creature from said mountain, a Sceacedunga of legend. They'll learn that there are dragons there also, and eventually set out to find out more.

The dragons are ruby dragons not interested in a fight, and they are allied with a clan of fire gnomes (infernids, in my campaign) who are keen to be left alone but are unaggressive. Another entrance to the cave complex atop the volcano would take the PC's through a fire giant lair.

The PC's may make allies or enemies out of almost any of these creatures, depending on their preference and alignment.

I've not written up an adventure to share before, this one is a fairly typical one for a party 10th-14th level, with many encounters they should breeze through and some where they'd be well advised not to start a fight. I've not written up Llandwydyr or the sasquatch yet. Some other creatures are from my campaign notes (you'll find the myconids were in the most recent issue of Threshold). Some items are also from my own campaign, all such things will be in supplementary 'new monsters' and 'new items' sections.

Posting this as a sampler, to see what interest there is in this, and I'll update it as and when there is more. Let me know what y'all think.