Atruaghin Spell List
by Sheldon MorrisAtruaghin Spell List (Hierarch of the Sphere of Matter)
Domains: Good, Law, Nobility, Protection, Sphere of Matter, Truth, Will
Special Clerical Powers: You receive Iron Will as a bonus feat.
0-Level Cleric Spells (Orisons)
Create Water
Cure Minor Wounds
Detect Magic
Detect Poison
Guidance
Inflict Minor Wounds
Light
Mending
Purify Food and Drink
Read Magic
Resistance
Virtue1st-Level Cleric Spells
Command
Detect Chaos
Detect Evil
Detect Snares and Pits
Divine Favour
Endure Elements
Hide from Animals
Magic Stone
Protection from Chaos
Protection from Evil
Sanctuary
Shield of Faith2nd-Level Cleric Spells
Aid
Bear's Endurance
Calm Emotions
Enthral
Hold Person
Make Whole
Owl's Wisdom
Remove Paralysis
Shield Other
Soften Earth and Stone
Undetectable Alignment
Zone of Truth3rd-Level Cleric Spells
Darkvision
Dominate Animal
Good Hope
Glyph of Warding
Invisibility Purge
Magic Circle against Chaos
Magic Circle against Evil
Magic Vestment
Protection from Energy
Remove Disease
Snare
Stone Shape4th-Level Cleric Spells
Death Ward
Discern Lies
Dismissal
Divination
Divine Power
Freedom of Movement
Geas, Lesser
Holy Smite
Order's Wrath
Reincarnate
Repel Vermin
Spell Immunity5th-Level Cleric Spells
Atonement
Command, Greater
Commune
Commune with Nature
Dispel Chaos
Dispel Evil
Disrupting Weapon
Major Creation
Righteous Might
Spell Resistance
True Seeing
Wall of Stone6th-Level Cleric Spells
Antilife Shell
Banishment
Bear's Endurance, Mass
Blade Barrier
Find the Path
Forbiddance
Geas/Quest
Glyph of Warding, Greater
Heroes' Feast
Hold Monster
Owl's Wisdom, Mass
Stoneskin7th-Level Cleric Spells
Dictum
Hold Person, Mass
Holy Word
Limited Wish
Move Earth
Refuge
Repulsion
Scrying, Greater
Stone Tell
Transmute Metal to Wood
Vision8th-Level Cleric Spells
Animal Shapes
Antimagic Field
Demand
Discern Location
Earthquake
Mind Blank
Power Word Stun
Prismatic Wall
Shield of Law
Sympathy9th-Level Cleric Spells
Dominate Monster
Elemental Swarm *
Foresight
Freedom
Gate
Prismatic Sphere
Shapechange
Storm of Vengeance
Summon Monster IXWeapon of the Immortal: hand axe; +1 keen hand axe
Symbol: Warbonnet and tomahawk
Immortal's Alignment: LG
Appearance: Atruaghin appears as a middle-aged chieftain of the Clans, usually wearing a war bonnet. When he wishes to make an impact he rises from the flames of a campfire as a great warrior made of fire.
Notes:
* Earth elementals should be used whenever possible by the cleric.