Atlas   Rules   Resources   Adventures   Stories       FAQ   Search   Links



Sample of B2 Conversion (Room 12)

by Joaquin Menchaca

I just started doing the Orcs. I did Room 12.

I haven't figured out CR and XP, as need to revisit rules for that. I'm doing older Dungeon Magazine style stat blocks, as I don't like Paizo's new style. But I will follow their format of Defenses, then Offenses followed by other stats, but otherwise roughly keep with Dungeon Mag style stat blocks. (See below for example)

Original Text
=================================================
This large creature is clad in chain mail, has a shield +1 and carries a mace. He fights as a 4 hit dice monster, has 15 hit points, and adds + 2 to damage he causes when successfully striking an opponent (thus, 3-8 points of damage).
=================================================

Pathfinder Equivalent:
=================================================
Orc, Leader: Male humanoid War4; CR ?, XP ?; Medium-size humanoid (orc); Init +0; Sense darkvision 60 ft., low-light vision; AC 19, touch 10, flat-footed 19 (+6 armor, +3 shield); hp 28 each (4d10+4); Saves Fort +7, Ref +1, Will 0; Spd 30 ft.; Atk melee heavy mace +7 (1d8+5), ranged javelin +4 (1d6+5); AL CE; Str 21, Dex 11, Con 12, Int 7, Wis 8, Cha 6; Base Atk +4; CMB +9; CMD 19

Feats: Weapon Focus (mace), Dazzling Display

Skills: Intimidate +5

Special Qualities: Ferocity (Ex), Light Sensitivity (Ex), Weapon Familiarity

Equipment: Chainmail, Heavy Wooden Shield +1, Heavy Mace

Notes: the orc leader can put on a Dazzling Display with the mace, attempting to demoralize (DC = 10 + HD + Wis modifier, Duration is 1 round + 1 round for every 5 in which the orc leader beats the DC). Should he succeed, all opponents within 30 feet will be shaken, i.e. -2 on attack rolls, saving throws, skills checks, and ability checks.