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Snake; Black Cobra

by Jamie Baty

CoM 58
Small Animal
Hit Dice: 1d8 (4 hp)
Initiative: +3 (+3 Dex)
Speed: 20 ft. (4 squares), climb 20 ft. (4 squares), swim 20 ft. (4 squares)
Armour Class: 17 (+1 size, +3 Dex, +3 natural), touch 14, flat-footed 14
Base Attack/Grapple: 0/-6
Attack: Bite +4 melee (1d4 -2 + poison)
Full Attack: Bite +4 melee (1d4 -2 + poison)
Space/Reach: 5 ft./0 ft.
Special Attacks: Poison
Special Qualities: Low-light vision, scent
Saves: Fort +2, Ref +5, Will +1
Abilities: Str 6, Dex 17, Con 11, Int 1, Wis 12, Cha 2
Skills: Balance +11, Climb +12, Hide +12, Listen +6, Spot +6, Swim +6
Feats: Weapon Finesse
Environment: Warm deserts, plains, forests
Organisation: Solitary
Challenge Rating: 1/2
Treasure: None
Alignment: Always neutral
Advancement: 2 HD (Small); 3 HD (Medium)
Level Adjustment: -

The black cobra is a greenish-black snake that is roughly 4ft long. Cobras are common in Sind and the Great Waste, although they may be found in a variety of tropical and desert climates. They rear up and flare their hoods as a warning to those that disturb them.

Black cobras will attack with their venomous bite. While they will warn anything that is irritating it, they will strike quickly if the warning isn't heeded.

Poison (Ex): A cobra has a poisonous bite that deals initial and secondary damage of 1d6 Con if the victim fails a DC 10 fortitude save. The save DC is constitution-based.

Scent (Ex): This special quality allows a cobra to detect approaching enemies, sniff out hidden foes, and track by sense of smell.

Skills: Cobras receive a +4 racial bonus to Hide, Listen, and Spot checks and a +8 racial bonus to Balance and Climb checks. A cobra can always choose to take 10 on a Climb check, even if rushed or threatened. They can use either their Strength or Dexterity modifier for Climb checks, whichever is higher. A cobra has a +8 racial bonus on any Swim check to perform some special action or avoid a hazard. It can always choose to take 10 on a Swim check, even if distracted or endangered. It can use the run action while swimming, provided it swims in a straight line.