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Golem, Bone - Monster
by Karl David BrownLarge Construct, Unaligned
Armour Class 17 (made of bone)
Hit Points 76 (8d10+32)
Speed 30
STR 20 (+5), DEX 8 (-1), CON 18 (+4), INT 3 (-4), WIS 9 (-1), CHA 1 (-5)
Damage Immunities. poison, psychic; bludgeoning, piercing, and slashing from non-magical weapons that aren't adamantine.
Condition Immunities. charmed, exhaustion, frightened, paralyzed, petrified, poisoned.
Senses. Darkvision 60 ft. Passive perception 9.
Languages. Understands the language of its creator but cannot speak. This one speaks Nagpa.
Challenge 7 (2900 xp)
Immutable Form. The golem is immune to any spell or effect that would alter its form.
Magic Resistance. The golem has advantage on saving throws against spells and other magical effects.
Magic Weapons. The golem's weapon attacks are magical.
ACTIONS
Clawed Hand: Melee weapon Attack: +8 to hit, reach 5 ft, one target. Hit: 9 (1d6+5) slashing damage.
Multiattack: As one action the golem makes 4 clawed hand attacks.A jumble of bones from varied species wired together into a rough bipedal four-armed form about 12 ft. tall.
Calculating Challenge: Hp 72x1.5 for immunities = 114, +2AC for MR Def 6, Off DPR 36 with high to hit Off 7. Average is 7.