Atlas   Rules   Resources   Adventures   Stories       FAQ   Search   Links

Homunculus; Bogan

by Jamie Baty

MMC 41
Tiny Humanoid (Extraplanar)
Hit Dice: 3d8+3 (16 hp)
Initiative: +6 (+6 Dex)
Speed: 40 ft. (8 squares), fly 75 ft. (perfect)
Armour Class: 20 (+2 size, +6 Dex, +2 natural), touch 18, flat-footed 14
Base Attack/Grapple: +2/-7
Attack: Bite +10 melee (1d4 -1 plus poison)
Full Attack: Bite +10 melee (1d4 -1 plus poison) and tail +5 melee (1d3 -2)
Space/Reach: 2-1/2 ft. /0 ft.
Special Attacks: Poison
Special Qualities: Darkvision 60 ft., Damage reduction 10/magic, fast healing 1, polymorph, fire resistance 15, cold resistance 15, immunity to poison, spell-like abilities
Saves: Fort +2, Ref +7, Will +1
Abilities: Str 8, Dex 23, Con 12, Int 11, Wis 10, Cha 17
Skills: Bluff +7, Diplomacy +6, Gather Information +4, Hide +14, Knowledge (the planes) +2, Listen +4, Spot +4, Survival +2
Feats: Alertness, Weapon Finesse
Environment: Any land
Organisation: Solitary
Challenge Rating: 3
Treasure: Standard
Alignment: Always evil
Advancement: 4-6 HD (Tiny)
Level Adjustment: -

The bogan, like the aryth, is a creation of an immortal sent to the Prime plane for a special purpose. Bogans are associated with entropy and evil.
The tiny bogan has sharp, humanoid features. Its skin and four petite wings bear the mottled blue-green hue of the dragonfly, while its short, scaly tail is either bright blue or green. Its eyes, large and blue, help make this creature remarkably attractive. In fact, many mortals have met their doom after becoming infatuated with-then betrayed by-one of these beauties.
They will talk to anyone they feel they can manipulate or hurt, occasionally even allowing themselves to be bound to non-evil wizards in the hopes of eventually bringing about their masters' downfall.

A bogan prefers deception and corruption to combat. They will go to great lengths to avoid fighting, but are more than capable of defending themselves with their bite and tail attacks.

Poison (Ex): An opponent hit by the bogan's bite attack must make a fortitude save vs DC 12 (Con based) or fall begin trembling for 1d4 rounds. A trembling character suffers a -2 penalty to all attack rolls and skill checks.

Damage Reduction (Su): A bogan has damage reduction of 10/magic.

Polymorph (Sp): At will, a bogan can polymorph into a garter snake or macaw. Treat as a polymorph spell cast by a 20th level sorceror.

Resistance to Energy (Ex): A bogan has resistance of 15 to fire and cold.

Spell-like Abilities (Sp): At will: invisibility, detect evil, detect magic; 3/day: charm person; 1/week: Commune. Caster level is 20th.

Skills: A bogan has a +2 racial bonus to all Bluff and Diplomacy skill checks.

Bogans as Familiars
A bogan may be summoned as a familiar by any evil wizard or sorcerer of 7th level with the Improved Familiar feat. As a familiar, it grants its master a +3 bonus to all Bluff checks and fast healing 1, and it may telepathically communicate with its master. Unlike other familiars, a bogan may end its service if its master acts in a manner inconsistent with its alignment or the goals of its immortal creator.