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Carnifex Chaplain

by Jamie Baty

M3 25
16th Level Cleric
Medium Humanoid (Reptilian)
Hit Dice: 16d8+32 (104 hp)
Initiative: +0
Speed: 40 ft. (8 squares); 30 ft in +4 Half-Plate Armour
Armour Class: 26 (+11 armour, +5 natural), touch 10, flat-footed 26
Base Attack/Grapple: +12/+15
Attack: +4 Heavy Mace+19 melee (1d8 +7)
Full Attack: +4 Heavy Mace+19/+14/+9 melee (1d8 +7)
Space/Reach: 5 ft. /5 ft.
Special Attacks: Rebuke Undead, Smite Foe, Spell-like Abilities, Spells
Special Qualities: Spontaneous Casting, Strong Mind
Saves: Fort +12, Ref +5, Will +18
Abilities: Str 17, Dex 10, Con 14, Int 10, Wis 19, Cha 16
Skills: Balance -2, Concentration +9, Diplomacy +6, Heal +7, Jump +1, Knowledge (Religion) +13, Knowledge (the Planes) +3, Listen +6, Spellcraft +15, Spot +6, Swim -5
Feats: Alertness, Skill Focus (Knowledge (Religion)), Skill Focus (Spellcraft), Spell Penetration, Empower Spell, Quicken Spell
Environment: Pits of Banishment
Organisation: Solitary, Pair
Challenge Rating: 20
Treasure: Standard
Alignment: Usually neutral evil
Advancement: by character class
Level Adjustment: +4

The Carnifex Chaplain speaks the Carnifex language, and Common.
The Carnifex Chaplain presented here had the following ability scores before racial and level adjustments: Str 13, Dex 10, Con 12, Int 8, Wis 15, Cha 14.

Combat
Carnifex Chaplains are dangerous foes, able to punish enemies with spells or weaponry. In addition to their +4 Half-Plate and +4 Heavy Mace, they will likely carry other magic appropriate to their level.

Rebuke Undead (Su): A Carnifex Chaplain can rebuke or command undead 6 times per day. A rebuking check is made on 1d20+5; rebuking damage is equal to 2d6+19 on a successful check.

Smite Foe (Su): A Carnifex Chaplain can smite an opponent once per day, gaining a +4 bonus to your attack and +16 to damage.

Spells: A Carnifex Chaplain can cast spells as a 16th level cleric. He casts all spells with the Evil descriptor at +1 caster level. He cannot cast Good spells. He may cast 6/5+1/5+1/5+1/4+1/4+1/3+1/3+1/2+1 spells per day. His domains spells may be chosen from the Destruction or Evil spell list.

Spell-like Abilities (Sp): 1/day: Anti-Magic Field, Fireball, Haste, Mirror Image, Wall of Force.

Spontaneous Casting: A Carnifex Chaplain can spontaneously cast inflict spells, by sacrificing a pre-prepared spell of equal or higher level.

Strong Mind (Ex): A carnifex has a +4 bonus to all Will saving throws.

Skills: Carnifex have +4 racial bonus on Balance, Jump, and Swim checks. Skills above take into account a -6 armour check penalty for wearing half-plate armour.