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CARYTION (Protectorate of)
Location: Island off the southeastern coast of the continent of Brun, south of Tel Akbir, east of Lucinius. OW
Area: 2,160 sq. mi. (5,595 sq. km.).
Population: 5,000 including the town of Torion (pop. 1,000) and Carytion Naval Fort (pop. 1,250).
Languages: Thyatian (Hattian dialect).
Coinage: Thyatian Standard: emperor (pp), lucin (gp), asterius (sp), denarius (cp).
Taxes: 25% income tax collected quarterly on the aristocracy, nobility, and wealthy; 20% income tax collected quarterly on everyone else (Va. 1, Ya. 1, Fy. 3, and Ei. 1). Thyatians abroad must still pay their taxes. Expensive and magical items are also taxed 25% of their worth. 10% imperial commercia sales tax on all goods except food, clothing, and fixed assets; levied on imports, rebated on exports. Tax on slave owning equal to 50% of the slave's value annually. Property tax levied based on quality of land, roughly 6% of its value annually.
Government Type: Dominion, member of the Thyatian Empire.
Industries: Light agriculture, crafts, fishing, oil, tourism, wool.
Important Figures: Theodorus Metopatius (Fort Commander, human, male, F18), Callistita Cataoloia (Magist, human, female, M18), Bessarine Hydrosius (Prelate, human, male, Pr18 of Protius).
Flora and Fauna: Mulberry trees (for sericulture), grape vines, olive trees, date palms, cedar, peach, pear, orange, and cherry fruit trees in cultivated orchards. Herds of cattle, sheep, horses, goats, and mules. Bees kept for honey. Bears, boars, centaurs, foxes, dryads, wolves, and unicorns. Pegasi, griffons, rocs, ruby, gold, and white dragons as well as other aerial mounts are sometimes seen at the various estates.
Further Reading: Dawn of the Emperors boxed set, DDA1 Arena of Thyatis, DDA2 Legions of Thyatis, previous almanacs.
Description by Vivianna Romanones.
This dominion consists of a large, beautiful island off the eastern coast of the mainland. Many elegant estates and a major naval base can be found here.
Carytion is the largest of the islands off the eastern coast of Hattias. This island's beauty has been well maintained throughout the centuries, for it is a retreat for the empire's wealthy. Carytion is spotted with great villas perched on the slopes of pretty hills, overlooking gorgeous seascapes. The interior is used for hunting parties, well stocked with stags, foxes, and the like. Some crops are grown here-mainly to feed the tables of the aristocracy when they visit their estates-but most of Carytion is maintained in a wild (but not dangerous) state. Meadows, glades, copses of flower-bearing trees, parklands, and the like cover most of the island. The beaches are spotless, except for the occasional pier at which the ships and yachts of estate owners dock.
Do not let Carytion's official population figures fool you. They only include the island's more permanent residents-caretakers, guards, and the like. The number of people on Carytion at any one time can easily be triple the number given, or more, when one includes those vacationing here from the mainland or elsewhere. Carytion is not a tourist island, however: this is an exclusive retreat for Thyatis' wealthiest families-there are few inns and hostels here. Those who come to Carytion are the owners of the estates and their families, servants, and the like. Other guests are here by invitation only. Here Thyatis' aristocrats, senators, and nobility take a (temporary) break from the intrigues of politics. By custom, all the factional disputes and rivalries of the mainland are set aside here. This allows for a respite, relaxation and atypical friendly interaction between the great families of Thyatis. It also allows them to get away from the mass of common tourists one might find when vacationing at Mositius or in Ierendi.
Carytion is protected by a naval base and by the estate guards. Thyatis' aristocracy spares no expense when it comes to their self-protection. These places are not easy marks for robbery, even when the masters and mistresses are not in residence. Each of the estates on Carytion is the centre of a small settlement (the imperial estate at Torion being the largest of these), where those who serve the estate masters live. Many of these communities have served the same family for generations or even centuries, and are fiercely loyal out of a sense of clannish pride (which one might say this loyalty is misplaced, but I only report their attitudes, I do not judge them).