Coltpixie
by Robert J Schwalb
Medium Fey
Hit Dice:
3d6 (9 hp)
Initiative:
+5
Speed:
230 feet
AC:
15 (+4 natural, +1 Dex)
Attacks:
2 hooves +1 melee
Damage:
hoof 1d3
Face/Reach:
5 ft. by 5 ft./ 5 ft.
Special Attacks:
-
Special Qualities:
Spell-like abilities, Immunities, Low-light Vision
Saves:
Fort+1 Ref+4 Will+3
Abilities:
Str 11, Dex 13, Con 11, Int 7, Wis 11, Cha 12
Skills:
Animal Empathy+4, Intuit Direction+3, Knowledge (Nature)+1, Listen+3, Spot+3, Sense Motive+3, Wilderness Lore+3
Feats:
Improved Initiative
Climate/Terrain:
Any Fey realm.
Organisation:
Solitary
Challenge Rating:
1
Treasure:
None
Alignment:
Usually Chaotic Neutral
Advancement:
4-6 HD (Medium)
The Coltpixie is an enchanted pony or horse, distantly related to the unicorn. Rarely spotted due to their seclusion, but more precisely their immense speed makes them difficult to see. Coltpixies often carry the "wee folk," but may grow in size to carry any rider. In addition to altering their size, Coltpixies may also change their colouring, which is often a gaudy hue for their manes and tails. These fey creatures have no language of their own, but may communicate in the language of horses.
Combat
Coltpixies will avoid combat in almost every case, choosing flight over fighting.
Spell-like Abilities: At will- Invisible, Enlarge, and Reduce all as if they were 15th level sorcerers.
Immunities: Coltpixies are immune to sleep spells and effects. They receive a +2 racial bonus to save against Enchantment spells or effects.