Crystal Dragons
by John Walter BilesCrystal Dragons are quite aware they are not very smart and that their primary talent is a knack for hitting things very hard. So they work with what they have. Crystal Dragons will put their talents to work helping any good cause they find worthy and needing of their help, but stick to fairly straightforward ones, like ‘kill the orc slavers’ or ‘rescue the princess’. Many of them will team up with a Gold, Sapphire, or Ruby Dragon to act as his muscle, while he provides the brains. A large number take a humanoid companion for the same purpose. Those who have a humanoid companion will likely either learn some way to shapeshift to a human form or else try to acquire an item to facilitate operations inside human society.
Young Crystal Dragon Level 3 Solo Brute
Large natural magical beast (dragon) XP 750
Initiative +1 Senses Perception +7; darkvision
HP 200; Bloodied 100; see also bloodied breath
AC 18; Fortitude 20, Reflex 16, Will 17
Resist 15 force
Saving Throws +5
Speed 6 (ice walk), fly 6 (hover), overland flight 10
Action Points 2
m Bite (standard; at-will) | Force
Reach 2; +6 vs. AC; 1d8 + 4 plus 1d6 force damage (plus an extra 1d6 force damage on a successful opportunity attack).
m Claw (standard; at-will)
Reach 2; +6 vs. AC; 1d8 + 4 damage.
M Dragon’s Fury (standard; at-will)
The dragon makes two claw attacks. If the dragon hits a single target with both claws, it makes a bite attack against the same target.
C Breath Weapon (standard; recharge 5-6 ) | Force
Close blast 5; +4 vs. Reflex; 3d6 + 4 force damage, and the target is slowed and weakened (save ends both).
C Bloodied Breath (free, when first bloodied; encounter) | Force
The dragon’s breath weapon recharges, and the dragon uses it immediately.
C Frightful Presence (standard; encounter) | Fear
Close burst 5; targets enemies; +4 vs. Will; the target is stunned until the end of the dragon’s next turn. After-effect: The target takes a –2 penalty to attack rolls (save ends).
Alignment Good Languages Draconic
Skills Athletics +15
Str 18 (+5) Dex 10 (+1) Wis 12 (+2)
Con 18 (+5) Int 10 (+1) Cha 8 (+0)Adult Crystal Dragon Level 9 Solo Brute
Large natural magical beast (dragon) XP 2,000
Initiative +5 Senses Perception +11; darkvision
HP 408; Bloodied 204; see also bloodied breath
AC 23; Fortitude 26, Reflex 21, Will 22
Resist 20 force
Saving Throws +5
Speed 7 (ice walk), fly 7 (hover), overland flight 10
Action Points 2
m Bite (standard; at-will) | Force
Reach 2; +12 vs. AC; 1d8 + 5 plus 1d10 force damage (plus an extra 1d10 force damage on a successful opportunity attack).
m Claw (standard; at-will)
Reach 2; +12 vs. AC; 1d8 + 5 damage.
M Dragon’s Fury (standard; at-will)
The dragon makes two claw attacks. If the dragon hits a single target with both claws, it makes a bite attack against the same target.
C Breath Weapon (standard; recharge 5-6 ) | Force
Close blast 5; +10 vs. Reflex; 4d6 + 6 force damage, and the target is slowed and weakened (save ends both).
C Bloodied Breath (free, when first bloodied; encounter) | Force
The dragon’s breath weapon recharges, and the dragon uses it immediately.
C Frightful Presence (standard; encounter) | Fear
Close burst 5; targets enemies; +10 vs. Will; the target is stunned until the end of the dragon’s next turn. After-effect: The target takes a –2 penalty to attack rolls (save ends).
Alignment Good Languages Draconic
Skills Athletics +19
Str 20 (+9) Dex 12 (+5) Wis 14 (+6)
Con 22 (+10) Int 12 (+5) Cha 10 (+4)Elder Crystal Dragon Level 17 Solo Brute
Huge natural magical beast (dragon) XP 8,000
Initiative +11 Senses Perception +16; darkvision
HP 850; Bloodied 425; see also bloodied breath
AC 31; Fortitude 32, Reflex 29, Will 29
Resist 25 force
Saving Throws +5
Speed 8 (ice walk), fly 8 (hover), overland flight 12
Action Points 2
m Bite (standard; at-will) | Force
Reach 3; +22 vs. AC; 1d10 + 6 plus 2d12 force damage (plus an extra 2d12 force damage on a successful opportunity attack).
m Claw (standard; at-will)
Reach 3; +22 vs. AC; 1d10 + 6 damage.
M Dragon’s Fury (standard; at-will)
The dragon makes two claw attacks. If the dragon hits a single target with both claws, it makes a bite attack against the same target.
R Force Cage (standard; recharge 5-6 ) | Force
Ranged 10; +20 vs. Fortitude; the target is trapped in a cage made of Force, takes 2d12 + 8 force damage, and is restrained and stunned (save ends both).
C Breath Weapon (standard; recharge 5-6 ) | Force
Close blast 5; +20 vs. Reflex; 6d6 + 8 force damage, and the target is slowed and weakened (save ends both).
C Bloodied Breath (free, when first bloodied; encounter) | Force
The dragon’s breath weapon recharges, and the dragon uses it immediately.
C Frightful Presence (standard; encounter) | Fear
Close burst 10; targets enemies; +20 vs. Will; the target is stunned until the end of the dragon’s next turn. After-effect: The target takes a –2 penalty to attack rolls (save ends).
Alignment Good Languages Common, Draconic
Skills Athletics +24
Str 22 (+14) Dex 16 (+11) Wis 17 (+11)
Con 26 (+16) Int 14 (+10) Cha 14 (+10)Ancient Crystal Dragon Level 24 Solo Brute
Gargantuan natural magical beast (dragon) XP 30,250
Initiative +15 Senses Perception +21; darkvision
Force Storm (Force) aura 5; The Dragon is enveloped in a storm of force shards which tear and rend anyone inside it. A creature that enters or begins its turn in the aura takes 30 force damage. The ground, coated with fallen force shards, is treated as difficult terrain, and creatures flying in the aura (other than the dragon) move at half speed. Creatures in the aura have concealment against ranged attacks.
HP 1,145; Bloodied 572; see also bloodied breath
AC 38; Fortitude 43, Reflex 37, Will 38
Resist 30 force
Saving Throws +5
Speed 9 (ice walk), fly 9 (hover), overland flight 12
Action Points 2
m Bite (standard; at-will) | Force
Reach 4; +29 vs. AC; 2d12 + 7 plus 3d12 force damage (plus an extra 3d12 force damage on a successful opportunity attack).
m Claw (standard; at-will)
Reach 4; +29 vs. AC; 2d12 + 7 damage.
M Dragon’s Fury (standard; at-will)
The dragon makes two claw attacks. If the dragon hits a single target with both claws, it makes a bite attack against the same target.
R Force Cage (standard; recharge 5-6 ) | Force
Ranged 10; +27 vs. Fortitude; the target is trapped in a cage of force, takes 4d12 + 9 cold damage, and is restrained and stunned (save ends both).
C Breath Weapon (standard; recharge 5-6 ) | Force
Close blast 5; +27 vs. Reflex; 8d6 + 9 force damage, the target is slowed and weakened (save ends both), and the Crystal dragon makes a secondary attack against the target. Secondary Attack: +27 Fortitude; the target’s force resistance is negated until the end of the encounter.
C Bloodied Breath (free, when first bloodied; encounter) | Force
The dragon’s breath weapon recharges, and the dragon uses it immediately.
C Frightful Presence (standard; encounter) | Fear
Close burst 10; targets enemies; +27 vs. Will; the target is stunned until the end of the dragon’s next turn. After-effect: The target takes a –2 penalty to attack rolls (save ends).
Alignment Good Languages Common, Draconic
Skills Athletics +29
Str 25 (+19) Dex 17 (+15) Wis 18 (+16)
Con 29 (+21) Int 15 (+14) Cha 15 (+14)