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Dawnrim (Kingdom of)by Hervé Musseau
Location: Bellissaria, west of southern Skothar, southeast of Aquas.
Capital: Alinquin (population 5,000).
Coinage: Alphatian Standard.
Taxes: King Teskilion imposes the standard income tax of 15% on everyone of servant status or higher and an import tax of 1% (this tax only concerns goods coming from outside the Confederation and does not concern goods from Karameikos due to a trade agreement between that nation and the Confederation). 10% goes to the Imperial Treasury.
Government type: Semiautonomous monarchy owing loyalty to the New Alphatian Confederate Empire since Kaldmont 13, AC 1012. Dawnrim has dropped the old Alphatian law restricting access to nobility and rulership to spellcasters only.
Industries, Description, Notable Sites, History, Flora and Fauna: See the PWAs.
Important Figures: Teskilion (King of Dawnrim and General).
Updates for the years 1013 and 1014 AC: King Teskilion is happy with the new state of affairs in the Alphatian Region, as it is a good guarantee against possible Thyatian invasion. The magic-poor kingdom also profits from the influx of magic throughout the Confederation, and knows the Council would provide magical assistance if it was in a dire need.
See Also: DotE, PWAs (esp. PWA3 for latest information), nace, nace1314.