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Dikhoff (Barony of)
Location: Continent of Brun, northeast of Oceansend, on the western shore of the New Alphatian Sea. NW
Area: 499 sq. mi. (1,290 sq. km.).
Languages: Heldannic, Traladaran.
Coinage: Oceansend Standard: heart (gp), blade (sp), wall (cp).
Taxes: 25% income tax, collected yearly.
Government Type: Independent barony.
Industries: Agriculture, mining (salt), craft (weaponsmithing).
Important Figures: Dimitri Dikhoff (Baron).
Flora and Fauna: Dikhoff is mostly a flat land occupied by farms and cultivated fields and orchards. Woods have been progressively cut down with the slash and burn technique to encourage agriculture and the last patches of evergreen forest remain only alongside the northern and eastern borders. Along the border with the swamp numerous salt pans exist. Common wildlife includes land predators such as hyenas, wolves, otters and foxes as well as hawks and vultures. Monstrous fauna consists of swamp dwellers (serpents, poisonous frogs, sirenflowers, amoebas and decapuses), displacer beasts and basilisks in the woods to the north and a few winged exotic predators like manticores, wyverns and the legendary Chimera of Doom.
Coats of Arms: Baron Dimitri Dikhoff: Hissing green snake, black background; Barony of Dikhoff: Green circle cut by white filled triangle (pointing up), black background; City of Dikhoff: Three white filled triangles (pointing up) with a fourth green filled triangle (pointing down), black background.
Further Reading: CM1 Test of the Warlords, previous almanacs.
Last Year's Events: Dikhoff entered an alliance with the Heldannic Knights, which allowed them to tip the balance of forces in their favour and almost conquer Serenity. However, Thyatian interference and the Thyatian-Heldannic treaty in Norwold put an end to that superiority, and Dikhoff was routed and forced to hide in the swamps-the barony was not totally overrun only owing to internal strife amid the Thyatians' unruly allies.