Economica
Currency Exchange Fees
Currency
Fee
Currency
Fee
Aegos
5%
Karameikos2
10%
Almarrón
No Fee
Minrothad
5%
Atruaghin
No Fee
NACE2
5%
Cimarron
No Fee
Ochalea2
10%
Darokin
5%
Ostland
15%
East Portage1
5%
Pearl Island
15%
Ethengar
No Fee
Rockhome3
10%
Five Shires
5%
Sind
15%
Gargoña
5%
Soderfjord
No Fee
Glantri2
10%
Thyatis
10%
Heldann
No Fee
Vestland2
10%
Helskir
10%
Wendar
10%
Hule
15%
Ylaruam
30%
Ierendi2
10%
Yavdlom
5%
Most nations add 5% surcharge to the regular fees for exchanging gems and treasures.
(1) Though East Portage officially uses the Alphatian standard of currency, the Thyatian standard is often seen being readily used and accepted. Therefore the exchange fee is rarely observed and practiced.
(2) For gems and treasures, drop the usual 5% surcharge but double the exchange fee.
(3) 5% exchange fee maximum on gems and treasure. Gems are duty free (no import/export tax).
Economic Year (AC 1016) in Review
This year, besides the usual economic chart about the major seaports and trading centres, we're proud to offer you a short but detailed review of the economic year written by some of the most accomplished economic experts of Mystara. Enjoy the reading and good luck for your business.
Old World and Beyond (courtesy of the DDC)
If AC 1015 was dubbed as one of the darkest years for traders all over the Old World, then so must a similar analogy be placed upon them for AC 1016. However, unlike the previous year's mercantile practices, AC 1016 does offer some promises for improvement. Still, the level and quality of business has varied from merchant to merchant and throughout the year.
Darokin's mercantile trade has taken a serious blow this year as many of its usual market kingdoms have been eroded. The once lucrative Overland Trade Route has been disrupted, causing the flow of trade to stymie and even halt. The civil unrest in Ylaruam has essentially closed off that lucrative market place to Darokin merchant caravans. The humanoids of the Broken Lands remain a threat to those caravans that choose to run that gauntlet to reach the northern kingdoms. Hopefully recent political moves will aid in caravan movements through that region.
Though the Glantri/Ethengar war has subsided, the situation in that region is still uncertain as far as merchants are concerned. The Glantrians are fully involved in rebuilding the damage caused by the war and strengthening itself militarily; with its treasury depleted by the costs of war, the populace has been footing the bill in the form of added taxes, leaving far less in the way of disposable income for luxury imports. For their part the Ethengars have found themselves politically and socially in disarray; as each clan bids for power, there is little time for the acquisition of foreign goods. Without the consolidated rule of the fallen Moglai Khan, caravan safety is also a pressing concern.
Easterly Selenica has faired badly. Not only has its chief marketplace, Ylaruam, been closed off to their merchants, they also have had to subside fears. Wedged between the Shadow Elves and Ylari, the very safety of the isolated trade-city is in question. Selenica fears attack from the more isolationist government who may see a threat in the large open-minded Ylari populace there; this populace, with its "infidel ways and allies," could be seen as a threat to the suddenly conservative Ylari government. Likewise, the militant Shadow Elves are still a mystery and therefore a threat to the precariously narrow land corridors that connect Selenica to the rest of Darokin.
Sea-based trade has also been disastrous for Darokin's merchant fleets. The physical losses to House Linton and the overly aggressive trade practices of the Minrothaddan guilds have undermined many of Darokin's overseas markets. With Minrothad's newfound relationship with Thyatis, regaining these lost markets will be made even more difficult. With the Sea of Dread living up to its name, the faraway ports of the Isle of Dawn and NACE are dangerous to venture to and are not nearly as profitable as they use to be; stiff competition with other traders.
Even spacious Thyatis has been disappointing. Though economic reforms have given hopes that that empire would improve economically, the civil war has disrupted several of Thyatis' key ports and made trade expeditions there difficult. It is truly a shame as war does offer the trader an avenue to supplement supplies and other materials diverted to the war effort. With their new relationship and a lessened tariff on their goods, the Minrothaddan traders have strengthened their presence in Thyatian ports; still subject to the tariffs, Darokinian merchants are having a difficult time competing. If the civil unrest continues, Darokin merchants see ample opportunity to make supply runs to Thyatis City, which has been under siege and mostly supplied by sea.
Relations, both commercial and political, have been severely strained by events initiated this year by Minrothad. Long established trade relationships have all but been dismantled by their assault on House Linton and underhanded trade practices afterwards. The guilds seem to be focusing their mercantile attentions towards the Thyatian ports, which are understandably needy of their wares. The Minrothaddan people will soon learn just how dependent they themselves were upon Darokin, especially our grain, livestock, and the raw materials that feed numerous guild industries.
The Northern Reaches, the Heldannic Territories and Norwold are also very difficult to reach, except by ship, and Rockhome looks almost unreachable. All have seen conflict this year, including pirate raiders. Doubtless the conflicts have put a strain upon the local industries, a burden that Darokinian traders would love to help lift. However, personal safety, politics, and uncertain market values have to be properly weighed in planning any trade ventures there.
The good news is that trade with Karameikos, the Five Shires, and Ierendi have not been too disappointing. Karameikos in particular has proved its viability as a market for Darokinian wares. Most noticeably are the refugee Alphatian nationals living there, who can and will purchase more luxurious goods. Alphatian ports are still a tempting marketplace; however despite the NACE's assurances to the contrary, pirate activity still seems to be a threat to shipping. Ventures to Alphatian ports are risky proposals as is, both financially and physically, the pirates just add another factor to figure into one's own potential profit margin.
DDC Press Bureau, Darokin City, Kaldmont, AC 1016
NACE (courtesy of the NACE embassy in Karameikos)
The lands and peoples of the NACE have made steady progress in their rebuilding efforts. As things have stabilised, trade has flourished, mainly between the NACE's kingdoms themselves. Foreign traders are more than welcome to drop anchors and hawk their wares. With only a 1% tariff on foreign goods (Karameikos and Alphatian kingdoms excluded), Alphatian ports offer ample opportunity for the visiting traders.
It should be noted beforehand that Alphatian kingdoms have a very strong agricultural base. Items such as grains are in abundance, the surplus available at a highly competitive price. Exotic fruits and vegetables are in high demand, as are certain types of meats. Mostly, tradesmen will find the market lucrative for wares not common from Alphatian industries, or at least made uncommon since the sinking of the mainland.
It should be said that pirate activity in Alphatian waters has been a problem to shipping, both foreign and domestic. However, the NACE's doctrine has made huge strides to secure its waters and insure safe passage. The consolidation of the various islands and destruction of several pirate havens have bolstered the safety of the sea-lanes.
Sea of Dread (courtesy of the Minrothad Merchant Sailors Guild)
This year has been most gracious to the people of Minrothad. The guilds have been blessed by great strides into new markets and markets normally controlled by other nations. Most notably are our advances in Thyatian markets as our new status within the Thyatian Empire has afforded the guilds a lessening of the tariffs that Thyatis places on foreign traders. These markets have been beneficial for both peoples as Thyatian ports offer marketplaces desperate for materials depleted by the civil unrest.
Always dependent upon the tenacious Sea of Dread, Minrothad has attained a virtual monopoly upon the ports of surrounding lands. Not content with the complacency of easy markets, Minrothaddan traders have spread their attentions further abroad to bring to the peoples of Mystara the most exotic and alluring goods found. Trade expeditions to Alphatian lands are a definite plan, as to profit both peoples and renew old business practices, and are made more profitable thanks to the Thyatian agreements with the NACE. Agreements with Kastelios have also opened up the markets of the southern continent, which includes the Hinterlands. The guild masters are confident of Davania becoming a series of highly lucrative trade stops, not only as market places, but also as sources of new and rare items to offer the rest of Mystara.
Local Price Adjustments (as of the end of the year)
The following table works in accordance to the rules presented in both GAZ7 The Minrothad Guilds and GAZ11 The Republic of Darokin. For those without the above-mentioned products, assume that each +/-1 in the Price Adjustment column equals to a +/-10% in price for the mentioned goods. Yearly changes to prices are dependent upon what the events and circumstances of the year have wrought on the respective countries. Whether it was commitment of materials for a war effort, natural disasters, or any of the various trade difficulties, prices have been modified to reflect fluctuating prices.
City Nation Class Modifiers to Price Adjustment Aaslin Notrion
(NACE)B Grain -10
Animals +3, Wine +4, Meat +5, Textiles +1, Common Metals +3, Dyes +3, Glassware +3Aegopoli Aegos
(NACE)D Grain +3, Meat +3, Animals +3
Weapons +5, Oil +3, Glassware +3Akesoli Darokin D Fish -5, Porcelain -3, Tea -2, Textiles -3
Salt +2, Silk +1, Spices +1Akorros Darokin C Fish -4, Hides -5, Meat -3
Cloth +1, Grain +1, Semiprecious Stones +1, Wine -2Alchemos Meriander
(NACE)D Grain -3, Meat -1, Common Wood -2, Precious Wood -2, Oil -4
Textiles +2, Salt +1, Glassware +3, Common Metals +2, Gems +1Alinquin Dawnrim
(NACE)B Grain -1, Meat -4, Fish -3, Textiles -3, Furs -2, Animals -2
Common Wood +2, Beer +1, Pottery +1, Wine +1, Glassware +1Alpha Alpha
(NACE)C Grain/Vegetables -4, Meat -3, Precious Wood -1
Ivory +6, Coffee +8, Weapons +2, Wine +4, Armor +4Altendorf Heldann D Animals -1, Dyes -1, Grain/Vegetables -1, Meat -1
Weapons +2, Armor +2, Pottery +2, Salt +1, Common Metals +1, Common Wood +1Athenos Darokin D Gems -2, Glassware -5, Ivory -4, Meat -2, Monsters -2
Animals +1, Precious Wood +2, Porcelain +2Atruaghin Atruaghin E Coffee -4, Mounts -3, Tobacco -6, Textiles -2, Weapons -1
Beer +3, Semiprecious Stones +2,Azurun Hule C Grain -3, Cloth -2, Gems -2, Glassware -2
Red Steel +5, Common Metals +1, Salt +1, Dyes +2, Silk +1Beitung Ochalea
(Thyatis)C Silk -5, Grain -1
Wood +1, Rare Books +, Art +2Biazzan Thyatis
(Thyatis)D Silk -2, Spices -2, Tea -2
Animals +3, Ivory +1, Rare Books +2, Mounts +1Blueside Lagrius
(NACE)D Fish -4, Common Wood -3, Grain -1, Meat -1
Common Metals +1, Glassware +1, Porcelain +1Castellan Soderfjord E Common Metals -4, Dyes -2, Semiprecious Stones -2
Armor +3, Fish +2, Pottery +1, Weapons +2Ciudad Real Gargoña D Art -1, Musical Instruments -3, Grain -1
Cinnabryl +2, Rare Books +3Ciudad Tejillas Almarrón D Silver -4, Cloth 2, Tobacco -1, Coffee -3
Cinnabryl +1, Red Steel +2, Rae Books +2Corunglain Darokin C Gems -3, Monsters -2, Semiprecious Stones -2
Grain +3, Hides +3, Pottery +3, Weapons +2Darokin City Darokin A Common Metals -3, Common Woods -4, Grain -2, Ivory -2, Textiles -3
Gems +3, Monster +3, Mounts +3, Precious Metals +4Dengar Rockhome B Armor -1, Gems -3, Weapons -1
Animals +5, Grain +6, Tobacco +6Dunadale Heldun
(Thyatis/NACE)B Porcelain -2, Weapons -2, Monsters -4, Gems -2
Tea +5, Ivory +4, Grain/Vegetables +5, Glassware +3East Portage East Portage
(NACE)C Beer -1, Grain -1, Dyes -2
Common Wood +2, Tea +2, Coffee +1, Animals +2Edairo Thothia
(NACE)B Grain -1, Fish -2, Common Wood -1, Wine -1, Ivory -1, Furs -1
Cloth +1, Tea +2, Porcelain +1, Spices +1, Silk +3, Precious Metals +2Ekto Ekto
(NACE)D Weapons -1, Dyes -1
Grain +3, Fish +2, Common Wood +4, Common Metals +4, Tea +1Ethengar
(no set city)Ethengar E Hides -3, Mounts -1, Salt -3
Common Metals +6, Common Woods +5, Tea +3Feather Fall Aeria
(NACE)C Grain -1, Meat -1
Common Wood +1, Oil +1, Glassware +2, Rare Books +3, Gems +2Freiburg Heldann D Animals -1, Porcelain -1
Armor +5, Oil +4, Weapons +5Glantri City Glantri B Monsters -5, Rare Books -2, Pottery -6
Gems +4, Glassware +3, Tobacco +3, Weapons +4Grauenberg Heldann E Animals -2, Common Metals -4 , Hides -1
Oil +4, Dyes +1, Salt +2, Fish +4, Grain +1, Coffee +4, Common Wood +1, Weapons +1, Armor +1Hockstein Heldann E Hides -2, Common Wood -1, Beer -1
Spices +4, Gems +3, Weapons +2, Armor +2, Salt +2, Fish +1 Animals +1, Grain/Vegetables +1Harbortown Minrothad
(Thyatis)C Fish -2, Dyes -2, Animals -1
Spices +1, Meat +2, Wine +1Helskir Heldun
(Thyatis/NACE)D Dyes -3, Salt -2
Fish +2, Hides +3, Coffee +4, Pottery +1Horken Horken
(NACE)C Grain -1, Meat -2
Common Wood +5, Tea +1, Spices +1, Textiles +1Ierendi Ierendi C Fish -2, Precious Metals -2
Dyes +3, Cloth +3, Animals +5, Silk +3, Meat +2Jaboor Ylaruam E Coffee -2, Oil -3, Glassware -3
Meat +3, Spices +4, Wine +2, Weapons +1Kelvin Karameikos C Glassware -2, Pottery -3, Precious Metals -2
Ivory +3, Meat +1Kerendas Thyatis
(Thyatis)C Beer -2, Grain -2, Meat -3, Wine -2, Mounts -1
Common Metals +4, Common Woods +2, Dyes +1, Oil +1Kopstar Glantri D Dyes -2, Oil -5, Precious Metals -3
Precious Woods +4, Semiprecious Stones +3, Spices +2Minrothad Minrothad
(Thyatis)B Coffee -2, Tea -2, Beer -2, Fish -3, Dyes -1
Pottery +3, Cloth +1, Precious Metals +1, Gems +2, Common Wood +3Mirros Karameikos C Animals -1, Common Metals -2, Common Woods -2, Hides -3
Armor +1, Mounts +2, Rare Furs +4, Weapons +1
NewkirkWestrourke
(Thyatis)B Dyes -5, Armor -2
Coffee +3, Gems +3, Porcelain +2Norrvik Vestland C Salt -3, Silk -4, Weapons -3
Cloth +3, Ivory +3, Pottery +4Oceansend Heldann D Books -1, Common Wood -3
Dyes +2, Salt +1, Grain +3, Silk +3Sayr Ulan Sind B Rare Books -1, Salt -2, Spices -3
Common Woods +4, Fish +4, Tea +3Seagirt Pearl Islands
(Thyatis)D Vegetables -5, Fish -3, Gems -3, Pottery -2
Grain +3, Precious Wood +2, Wine +3, Weapons +1Seahome Minrothad
(Thyatis)D Wood -3
Silk +2, Dyes +4 Hides/Furs +2Selenica Darokin B Cloth -3, Precious Wood -1, Rare Books -1
Dyes +4, Fish +6, Glassware +3Shireton Five Shires D Beer -4, Grain -2, Tobacco -5, Wine -2
Coffee +3, Fish +2, Tea +2Skyfyr Esterhold
(NACE)D Grain -1, Beer -1, Common Metal -2, Precious Metals -2, Gems -2
Animals +2, Wine +2, Meat +1, Weapons +3, Mounts +2, Armor +3Slagovich Slagovich C Cinnabryl -3, Fish -2
Common Metals +2, Salt +1, Spices +3, Red Steel +3, Weapons +1Smokestone City Cimarron C Ale -2, Cinnabryl -2, Smoke Powder -2, Wheellocks -1
Grain +3, Meat +1, Salt +1, Spices +1Soderfjord Soderfjord C Common Woods -4, Grain -1
Armor +2, Wine +4Spearpoint Surshield
(NACE)C Grain -2, Meat -2, Weapons -2, Armor -2, Wine -1
Common Metals +1, Salt +1, Glassware +1, Spices +2Stahl Rockhome C Ivory -3, Monsters -3, Precious Metals -4
Grain +4, Meat +4, Silk +5, Textiles +5Tameronikas Ylaruam E Animals -3, Cloth -2, Tea -3
Glassware +2, Porcelain +2, Salt +4, Weapons +1Tanakumba Yavdlom C Cocoa -4, Coffee -3, Fish -3, Gems -1, Precious Woods -3, Ivory -2
Grain +4, Meat +3, Silk +2, Precious Metals +4Tel Akbir Thyatis
(Thyatis)D Beer -2, Coffee -1, Oil -2
Cloth +3, Dyes +3, Hides +3Tenobar Darokin D Cloth -4, Fish -5, Pottery -5
Hides +2, Precious Metals +2, Salt +3Thyatis City Thyatis
(Thyatis)A Armor -1, Mounts -1, Silk -1, Weapons -1
Gems +3, Grain +4, Oil +3, Precious Metals +2, Rare Furs +4Trikelios Trikelios
(NACE)D Grain -2, Fish -1, Beer -1
Common Wood +2, Common Metals +1, Tea +1Verdon Minrothad
(Thyatis)D Woods -1, Cloth -1, Books -3
Furs +3, Dyes +3, Silk +1, Salt +3Vyonnes Glantri E Rare Furs -3, Textiles -2, Wine -1
Beer +4, Meat +5, Silk +3, Grain +2, Weapons +1Wendar City Wendar D Wood -3, Hides -2, Rare Furs -1
Weapons +2, Textiles +3, Cloth +2, Salt +3, Grain +5Ylaruam Ylaruam B Oil -1, Porcelain -3, Semiprecious Stones -4
Coffee +4, Mounts +4, Tobacco +4, Weapons +2, Armor +1Zeaburg Ostland C Fish -3, Cloth -2, Textiles -1
Common Woods +2, Meat +5, Weapons +3In addition to the contemporary economic resources available from Darokin, the NACE, and Minrothad, we here at Joshuan Gallidox Publishing have also been afforded similar reports from Sardjikjian. It should be noted that the two reports offer distinct differences in price modifiers on common ports reported by both. Joshuan Gallidox Publishing neither supports nor disqualifies either source of information as being the legitimate source.
City Nation Class Modifiers to Price Adjustment Angorit Yavdlom E Mounts-3, Ivory -3, Precious Woods -2, Fish -2, Gems -1, Spices-1
Textiles +1, Grain +2, Silk +3, Precious Metals +3Ayskudag Hule B Fish -3, Grain -2, Gems -1
Common Metals +1, Silk +2, Red Steel +3Azkoran Azardjian C Cloth -3, Wine -2, Common Metals -1, Common Woods -1
Meat +1, Animals +1, Books +2, Monsters +2, Salt +3Azurun Hule C Grain -4, Cloth -2, Gems -1, Glassware -1
Red Steel +3, Common Metals +2, Salt +1, Dyes +2, Silk +1Baratpur Sind D Arts -3, Salt -2, Mounts -1
Grain +1, Weapons +2, Common Woods +3, Fish +3Boa Mansao Texeiras B Wood -3, Cinnabryl -1, Red Steel -1
Weapons +1, Armor +1, Gems +2, Precious Metals +2, Books +3Boyâzka Hule D Fish -3, Glassware -2, Gems -1
Meat +1, Common Metals +2, Red Steel +3Ciudad de Leon Torreón D Weapons -3, Grain -2, Common Woods -1, Red Steel -1
Common Metals +1, Meat +1, Pottery +2, Wine +2, Porcelain +3Ciudad Huelca Guadalante E Animals -3, Mount -2, Grain -2
Armor +1, Weapons +2, Semiprecious Stones +2Ciudad Matacán Saragón D Books -3, Grain -2, Meat -2, Animals -1
Art +1, Cloth +2, Silk +2, Glassware +3Ciudad Real Gargoña D Art -1, Musical Instruments -3, Grain -1
Cinnabryl +2, Books +3Ciudad Tejillas Almarrón E Tobacco -3, Precious Metals -2, Coffee -2
Weapons +2, Armor +2, Silk +3Cirkara Hule D Grain -3, Animals -3, Meat -2, Spirits -1
Common Metals +1, Porcelain +2, Glassware +2, Precious Metals +3Debredladany Monzag D Animals -3, Mounts -2, Fur -2, Common Woods -2, Grain -1
Glassware +1, Spices +2, Silk +3Dubrax Robrenn D Grain -3, Common Woods -2, Fish -2, Spices -1, Furs-1
Books +1, Precious Metals +2, Pottery +3Dunwick Dunwick A Weapons -3, Fish -2, Beer -2, Glassware -1, Armors -1
Wine +1, Meat +2, Spice +2, Grain +3Duzhar Sardjikjian C Glassware -3, Porcelain -2, Mounts -1
Tea +1, Precious Metals +2, Weapons +3, Armor +3Erdnidze Chengouch D Hides -3, Textiles -2, Animals -1, Monsters -1
Spices +1, Mounts +2, Salt +3Erzmin Hule D Animal -3, Meat-3, Pottery -2, Common Metals -1
Weapons +1, Armor +2, Oil+3Eyf Robrenn E Spices -3, Semiprecious Stones -2, Common Woods -1
Weapons +1, Armor +2, Slaves +2, Precious Metals +3Gundegard Eusdria C Red Steel -1, Beer -3, Fur -2, Spice -2, Common Woods -2
Books +2, Glass +3, Semiprecious Stones +1Hayebil Kyurdukstan D Textiles -3, Monsters -2, Spices -1
Oil +1, Tea +3Houriani Grouzhina C Semiprecious Stones -3, Fruits -2, Coffee -1
Weapons +1, Armor +1, Silk +2, Grain +3Ienzvan Dvinzina C Fruits -3, Books -2, Gems -1
Armor +1, Weapons +1, Meat +2, Mounts +3Iskilü Hule E Common Woods -3, Precious Woods -2, Mounts -1, Grain-1
Weapons +1, Common Metals +1, Oil +2, Armor +3, Red Steel +3Jahore Sind D Textiles -3, Silk -3, Fish -2, Gems -1, Precious Metals -1
Tea +1, Dye +1, Common Woods +2, Mounts +3, Precious Woods +3Jaibul Jaibul D Slaves -3, Precious Metals -2, Oil -2, Weapons -1
Common Woods +1, Silk +1, Wine +2, Spices +2, Gems +3, Books +3Jandak Hule C Grain -3, Weapons -3, Armor-2, Books-1
Wine +1, Precious Woods +1, Ivory +2, Monsters +2, Gems +3, Silk +3, Red Steel +3Jehrom Hule D Glassware -3, Cloth -2, Textiles -2, Mounts -1
Common Woods +1, Salt +2, Silk +3, Red Steel +3Karakandar Sind B Fish -3, Semiprecious Stones -3, Grain -2, Precious Metals -2, Common Woods -1
Silk +1, Spice +2, Mounts +3Khamrati Sind D Salt -3, Animals -3, Mounts -2, Precious Metals -1, Textiles -1
Weapons +1, Grain +2, Fish +2, Common Woods +3Khuur Hule C Grain -3, Glassware -3, Cloth -2, Books -1
Wine +1, Precious Woods +1, Ivory +2, Monsters+2, Silk +3, Red Steel +3Kiteng Sardjikjian A Porcelain -3, Textiles -3, Animals -2, Meat -2, Mounts -1
Books +1, Common Woods +2, Pigments +2, Precious Woods +3Kladanovic Slagovich D Fish -3, Mounts -2, Precious Metals -1, Gems -1
Common Woods +1, Grain +1, Spices +2, Silk +2, Red Steel +3Kulnovo Olgar D Grain -3, Spirits -2, Mounts -1, Animals -1
Common Woods +1, Weapons +2, Silk +2, Armor +3Latehar Sind E Hides -3, Common Metals -2, Common Woods -2, Precious Metals -1, Rare Furs-1
Weapons +1, Cloth +2, Beer +3Leominster Bellayne C Textiles -3, Cloth -2, Books -2, Grain -1, Weapons-1
Tea +1, Silk +2, Spices +2, Wine +3
LouvinesRenardie B Wine -2, Grain -1, Spice -1
Weapons +1, Armor +1, Books +2Magden Hule B Grain -3, Meat -2, Animals -2, Gems -1, Spices-1
Tea +1, Red Steel +2, Oil +3Mahasabad Sind C Tea -3, Spices -2, Common Woods-1
Grain +1, Precious Metals +1, Gems +2, Semiprecious Stones +3, Books +3Miriestiu Bulzan D Meat -3, Animals -3, Weapons -2, Grain -1, Armor-1
Spices&Books+1, Dye+2, Porcelain+3Mons-en-Plecy Renardie E Fish -2, Cloth -1
Common Metals +1, Dye +2Naral Sind E Salt -3, Hides -2, Meat -2, Animals -1
Mounts +1, Common Woods +2Nidzhman Kyurdukstan F Common Woods -3, Furs- 2, Textiles -2, Common Metals -1
Grain +1, Wine +1, Oil +2, Glassware +3Nova Svoga Nova Svoga E Grain -3, Meat -2, Furs -2, Rare Furs -1
Salt +1, Beer +2, Spirits +2, Weapons +3, Armor +3Oldsbury-Upon-Blythe Bellayne D Beer -3, Grain -3, Common Woods -2, Hides -2, Animals -1
Wine +1, Tobacco +2, Precious Metals +3Port Preto Vilaverde B Fish -3, Cinnabryl -2, Red Steel -2
Weapons +1, Armor +1, Livestock +1, Wood +2, Books +2, Grain+2Prijderel Antasyn C Animals -3, Common Woods -2, Meat -2, Textiles -1
Mounts +1, Wine +2, Spices +3Puerto Morillos Narvaez D Grain -3, Meat -3, Textiles -2, Weapons -2
Common Metals +1, Cinnabryl +2, Common Woods +3Raneshwar Sind F Animals -3, Textile -3, Hides -2, Monsters -1, Precious Metals -1
Salt +1, Grain +2, Fish +3Raska Zvornik C Grain -3, Meat -3, Cinnabryl -2, Fish -1
Weapons +1, Red Steel +2, Spices +3, Oil+3Sambay Sind A Grain -3, Spices -2, Silk -2, Precious Metals -1
Mounts +1, Dye +2, Common Woods +3, Precious Woods +3Sandapur Sind D Precious Metals -3, Gems -2, Spices -2, Grain -1
Mounts +1, Porcelain +2, Common Woods +3, Precious Woods +3Sayr-Ulan Sind B Spices -3, Books -2, Salt -2
Common Woods +2, Fish +2, Tea +3Seyvan Hule C Grain -3, Spirits -2, Meat -1
Silk +1, Precious Woods +2, Precious Metals +3Slagovich Slagovich C Cinnabryl -3, Fish -2
Salt +1, Weapons+1, Common Metals +2, Spices +3, Red Steel +3Smokestone City Cimarron C Beer-3, Weapons-2, Common Metals -2
Silk +2, Common Woods +3, Pottery +2Smolini Grouzhina C Animals -3, Meat -2, Wine -1, Mounts -1
Textiles +1, Glassware +2, Armor +3, Weapons +3Tashgoun Douzbakjian A Fish -3, Dye -2, Textiles -2, Salt -1
Meat +1, Common Metals +2, Precious Metals +2, Gems +3, Common Woods +3Theeds-Upon-Blythe Bellayne B Fish -3, Semiprecious Stones (Coal) -2, Textiles -2, Books -1, Tea -1
Wine+1, Dye +2, Silk +3Tyjaret Yavdlom D Fish -3, Animals -2, Textile -2, Salt -1
Grain +1, Red Steel +2, Common Woods +2, Mounts +3Withimer Eusdria C Fish -3,Beer -2, Fur -1, Common Woods -1
Common Metals +1, Glass +2Yenigaz Hule B Fish -3, Grain -2, Gems -1
Common Metals +1, Silk +2, Red Steel +3Zagora Zagora F Common Woods -3, Monsters -2, Grain -1
Weapons +1, Red Steel +2, Armor +2, Mounts+3Zartakand Douzbakjian C Grain -3, Fish -2, Animals -1, Mounts -1;
Common Woods +2, Common Metals +3, Semiprecious Stones +3