Elvish "Druid" Class
by Thraic OgmundBelow is the Write-up that I made for my "Druid" class, all of which are Elves: Prime Requisite: Wisdom
XP Table: per Magic User
Max Level: 36th
Hit Dice: 1d6 per level until 9th level, +2 hit points per level thereafter (200)
Saving Throws: per Cleric (300)
Weapons: Any non-metal (0)
Armor: leather, shield (100)
Attack: per Thief/Cleric (200)
Weapon Mastery: per Cleric (0)
Languages: per Elf (400)
Special abilities:
Racial bonuses per Elf (detection, infravision, immunity to ghoul paralysis, breath attack defense) (400)
Cast Druid/Cleric Spells (no limitation on spells affecting good or evil) (400)
Turn Undead (100)
Hide (per Halfling) (100)
Speak with Animals at 6th level (100), Speak with Anyone (from same plane/planet) at 10th level (100)
4 general skills (200)