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Classes refluffed for an Egyptian campaign

by Blacky the Blackball

Those of you who have been playing 4e will be familiar with the emphasis on "refluffing" powers and classes and so on.

For those of you who aren't, it's basically the process of taking a game element that you think works well in terms of game mechanics, but one that you don't like the flavour text of; and then changing the flavour text so that the game element is - in character - a very different element, but with the same mechanics.

The classic versions haven't particularly emphasised doing this, but that doesn't mean that you can't do it.

I once did a complete refluffing of most of the races/classes for an Egyptian themed campaign. Basically, I didn't want the standard Elves, Dwarves and Halflings because they didn't fit. So rather than write them out, I simply changed them.

Here's what I ended up with: