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Sphere of Energy Spell List

by Sheldon Morris

Domains: Chaos, Fire, Magic, Sphere of Energy, Storm, Travel

Special Clerical Powers: You receive the Empower Spell feat for free.

0-Level Cleric Spells (Orisons)
Create Water
Cure Minor Wounds
Detect Magic
Inflict Minor Wounds
Read Magic

1st-Level Cleric Spells
Burning Hands
Detect Law
Endure Elements
Expeditious Retreat
Magic Aura, Nystul's
Protection from Law
Summon Monster I

2nd-Level Cleric Spells
Gust of Wind
Heat Metal
Produce Flame
Remove Paralysis
Resist Energy
Summon Monster II

3rd-Level Cleric Spells
Call Lightning
Create Food and Water
Dispel Magic
Magic Circle against Law
Protection from Energy
Searing Light
Summon Monster III

4th-Level Cleric Spells
Chaos Hammer
Freedom of Movement
Imbue with Spell Ability
Sleet Storm
Summon Monster IV
Wall of Fire

5th-Level Cleric Spells
Break Enchantment
Dispel Law
Flame Strike
Plane Shift
Spell Resistance
Summon Monster V

6th-Level Cleric Spells
Animate Objects
Dispel Magic, Greater
Fire Seeds
Summon Monster VI
Undeath to Death
Word of Recall

7th-Level Cleric Spells
Control Weather
Spell Turning
Summon Monster VII
Teleport, Greater
Word of Chaos

8th-Level Cleric Spells
Cloak of Chaos
Fire Storm
Phase Door
Protection from Spells
Summon Monster VIII

9th-Level Cleric Spells
Disjunction, [Mordenkainen's]
Elemental Swarm*
Storm of Vengeance
Summon Monster IX

Weapon of the Immortal: none

Symbol: none

Notes: * Fire elementals should be used whenever possible by the cleric.