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On the lands of Erewan part 1by Hausman Santos and Leandro Abrahão from Threshold Magazine issue 23
(Based on Extensive Erewan Work produced by Harri Mäki, Micky & Robin)
This article includes expanded details of Erewan and elvish families and additional information beyond what was presented in the beautiful work produced by Micky and Robin in the Glantri Expansion project. It uses the heraldry structure proposed by John Calvin for Erewan1, but expands the description of the houses and families of the Erewan clan (Ellerovyn being its main house).
This article also uses some additional contributions from Leandro Abrahão; a friend, Mystara enthusiast (who has helped me a lot in the Mystara Brazilian group "Mystara De Hausman" on Facebook here in Brazil) and player member of my gaming group campaign since 2004. We both discussed the structure and meanings of each heraldic symbol together, and Leandro was responsible for the execution of the graphic part of heraldry and coats of arms of the families and houses.The additional illustrations (like Ellerovyn) were made by me and NPC artwork was by Rafael Ramos.
This article is primarily intended for the Dungeon Master. We present here the detailed information between NPCs, lands, plotline, thoughts and courses of action, and how they can be developed in gaming sessions.
Players interested in discovering the truth of such events will be at risk of losing all of the surprise and flavor of the intrigue by reading the secrets and details described here (of course the DM is free to make their personal changes
Before going into the description of the Erewan lands, an explanation of their history is necessary; it would be very extensive for the article to include all the detailed history - as previously presented by Harri Mäki in “History of Clan Ellerovyn2”. Below is a summary of the main events of the Erewan elves. The part described as Recent History is a fragment of the text developed by Micky in his description of Erewan3 which can be found in the Vault of Pandius and The Piazza Mystara subforum.
AC 700: Old King Celedryl had died in Alfheim. There were two prominent contenders for the throne: Doriath and Charan, both former advisors of King Celedryl and both from the Erewan clan. Doriath was looked on more favorably because of his neutral attitude to the different clans. The result was a defeat for Charan.
AC 703: Charan and his closest friends and relatives stayed in the area of Corunglain in Darokin for over 2 years before they made their first attempt to cross the Silver Sierras.
AC 709: The Erewan elves arrived in the forests of the Belcadiz elves in the winter.
AC 712: The alliance between the two elven clans was sealed when Don Miguel's younger son, Don Fernando, married Charan's younger sister, Charlena.
AC 754: the Tower of Ellerovyn was built and completed
AC 756: Charan at last announced his marriage to his distant cousin, Meralia. They had already been courting for over one hundred years and some elder relatives had already begun to worry if they would ever marry.
AC 766: Construction of the town of Erendyl soon followed and was completed.
AC 793: Charan’s son, Celedrin was born.
AC 806: Dwarven troops fighting at Halzunthram's side. Don Fernando's personal appeal to Charan fir help.
AC 808: Charan and the Erewan elves join the war. Charan still kept his troops out of the major battles and concentrated only on defending the Erewan areas.
AC 869: Doña Charlena died in an orc ambush.
AC 875: Charan begin to lobby for another elven Principality for the Erewan elves.
AC 884: Charan Erewan becomes a member of the ruling Council of Princes.
AC 957: Prince Charan continued to be Chamberlain until the sudden disappearance of the Grand Master, Johann von Drachenfels. Charan is then chosen to be Grand Master because there is no better alternative.
AC 973: At the age of 431, Prince Charan Erewan had disappeared, like his predecessor, Johann von Drachenfels. Celedrin was 180-years old when he followed his father as Prince of Erewan.
AC 978: The five years that Celedrin was Viceroy of Ylourgne run fast enough for an elf, and then he was chosen as the new Chamberlain after Georg von Drachenfels.
AC 983: Humanoid raiders killed Celedrin at the early age of 190 years. Celedrin's successor was his 172 year-old wife Carlotina.
AC: 1000: The two children of Celedrin and Carlotina were still too young to become Prince. Carlotina was chosen to continue her husband's duties as Chamberlain and she is still present petitioning the Princes to defend the woods of Glantri and the borders from the humanoid raiders.
In AC 1004, with the beginning of the Great War, the intercontinental, multi-national war between Glantri and Alphatia and their allies, life forever changed in Erewan.
Thar’s Invasion of Glantri in Yarthmont AC 1007 was kept away from Erewan but did not leave Erewan unscathed. Strong humanoid forces were detailed to raid Erewan and keep the elves from intervening in the sacking of Blackhill and the later drive on Glantri City. Massive raids into Erewan continued for nearly a year while Thar’s legions occupied Glantrian soil. Many elves lost their lives defending their homes and the southern hills of Erewan were considered a no-man’s land other than the defensive bastion of Ellerovyn. Thar’s defeat at Glantri City and his withdraw back into the Broken Lands did ease the numbers and strength of the raids into Erewan but did not stop them. Erewan, however, was left to handle the raids on its own, even after Thar’s retreat, for the situation far to the east had worsened and it grew more and more likely that Alphatian forces would soon be on the continent and heading towards Glantri. Erewan was not spared the effects of the Great Plague sweeping Glantri which made defending against the continued raids, even if weaker and rarer, still very difficult as Erewan was estimated to have lost 20% of its population to the plague. The plague combined with losses in the war due to the raids left Erewan with a substantially reduced population by the time the war ended when Alphatia sank.
The end of the Great War, however, was not the end of the suffering for Erewan. Thar continued to launch strong raids and attacks into Erewan well into AC 1010 which took its toll in lives and property. Carlotina was repeatedly frustrated with the unwillingness of the Council to help with the defense of Erewan and proposed measures to help raise troops were voted down. Some Erewan elves finally had enough of the continuous fighting and the lack of sympathy and help from the rest of Glantri and several hundred elves left Glantri for good. Carlotina herself watched with amazement as the Council actually took seriously the petitions of the Kobold leader Kol IV, who replaced Thar after a short civil war as head of the Humanoids of the Broken Land, to become a Prince of Glantri. The measure in late AC 1010 was only narrowly defeated but a caveat was given to Kol that if he could reign in the humanoids and end the state of war between Glantri and the humanoids, keeping his hordes from invading Glantri and Erewan the Council would consider the issue in AC 1011. Over the course of AC 1011 Kol managed to do just that and for the first time in many years Erewan knew peace though they remained distrustful and ever vigilant against further raids into Erewan. On Kaldmont 21 a new Humanoid principality was established and Kol IV became a Prince of Glantri in spite of the opposition of the Erewan elves. In the years that followed Erewan did finally know peace and the threat of humanoid raids slowly receded in the back of Erewan’s collective mind. Finally Erewan was able to start rebuilding and adjusting to the new politics of post-war, post-plague Glantri.
Erewan produces enough foodstuffs for its own population. Small farms along the Red and Vesubian Rivers run by human immigrants to the principality help provide the necessary food for the human residents of Erewan. The forests of Erewan, which are by decree only open to settlement by elves, provide all the food the elves need. The primary exports of Erewan are rare woods cultivated by the elves as well as sculpted rare woods carved to the client’s specific requests by elven craftsmen. Erewan is also famous for its horses, especially the Erewanian Thoroughbred. Even though the Palatinsk Tersk, and Bramyran Mori claim to rival the Erewan horse, nearly all equestrian experts claim the best overall Glantrian horse breed is the Erewan Thoroughbred which is considered to be the one with most stamina, the fastest over distance, the most intelligent, and the best trained. The elves of Erewan are also considered to be the greatest bowyers and fletchers in Glantri and have been the exclusive supplier of bows and arrows to the Grand Army of Glantri since AC 865. Erewan is also a leading producer of paper, as well as beeswax and honey.
Arts and Literature
Erewan elves are famous throughout Glantri for their skill in woodworking and especially their creations with rare valuable woods. Erewan is also famous for its poetry, paintings, and music. The most famous literature to come out of Erewan would be its historical works and biographies of famous historical figures. The greatest historians of Glantri are almost all Erewanian and over the centuries many works on important events, places and people have come from Erewan.
Erewan is obviously famous for its architecture that strives to blend in with the forests and is often constructed in or within the trees themselves. Tree homes of majestic beauty can found throughout the forests of Erewan. Suspended pathways connect homes in settlements, making ground access difficult and defense much easier.
Since their arrival in the Highlands, the Erewanian elves have remained aloof from humans. Erewan elves are often seen as haughty and arrogant by everyone outside of Erewan. Partially out of distrust and fear of the humans, partly out of an attempt to retain their unique culture. Intermarriage with humans and even Belcadiz elves is strongly frowned upon. Relations with the human Erewanian population are cordial and formal but rarely warm.
Ever since arriving in the region the elves have been working on converting the land between the Red and Vesubian rivers to one more to their liking. Four large forests exist today where none did upon the elves arrival here. A common method of payment for services rendered is the planting of trees where none stood before and though a map of Glantri shows a relatively clear area much of it is wooded and is estimated by leading elven treekeepers that forests will cover several more square miles of Erewanian land in the next hundred years.
Forest and Woods:
Towns & Villages
Galadyl5: Altitude 4550’ (90/75) Reed/Thatching/Fisher village. A village along the Red River in Glantri (halfway between Mylissis and Norielann).
Water & Rivers
Roads & Trails
Map key: 1 - Great Chamber of Dome; 2 - Starlight Dome Cell; 3 - Cardinal Gates; 4 - Tower of the Way; 5 - Tower of Healing; 6 - Tower of Knowledge; 7 - Tower of Word.
Tower of Princess Places10
Each of the four access portals represent the cardinal points and align the tower exactly to the directions of the rose of the winds. This structure was conceived to enable the correct positioning of the crystal dome in the center, where the main elvish constellations are described.
Great Chamber of Dome
In this hall, the princess attends the main audiences and meetings with her guests and clanholders. Her seat is on a marble platform with branches and carved adornments in the shape of trees - its front faces towards the southern portal; from where visitors arrive (entering through the Arch of Heaven).
Starlight Dome Cell
This Great Chamber dome cell is built on its central point with glass and crystal - it has a rounded shape. In it are described the main stellar constellations of elven culture (from which comes the tradition of the rainbow path),
Tower of the Way
The teachings and records that aid elves in the choices of their traditional ways (forest path, wanderer´s path and leader's path11) are gathered here in tomes, books and scrolls. This place can be used for studies and the instruction of young elves in the choice of their ways.
Tower of Healing
This venue serves as a hall of healing, critical care and special care - or even magical. The equipment consists of special herbs, solutions of oils and ointments as well as magical objects aimed at healing.
Tower of Knowledge
This is a special library of the ruling Erewan family for research and knowledge in the various fields: botany, legends and myths, elven history, genealogies, and diverse knowledge of elven culture. A small part of the library has books for research on the magical tradition12 of elves and arcane studies.
Tower of Word
This place has a more reserved magical collection - where is studied the works of Cryptomancy of which the Oracles of the clan and the Princess Carlotina form part. Some magical protections in the chamber are part of the incantations here. Access is not allowed to non-members of Secret Craft.
Guard & Troops
Map key: 1 - Aerodrome ; 2 - Atalaia´s Tower; 3 - Arch-Heaven (Barbican); 4 - Amphitheatre; 5 - Bastion & Citadel; 6 - Gardens of History; 7 - High Garden ; 8 - Household Guests; 9 - Magician House; 10 - Observatory; 11 - Stables ; 12 - Treelight Sanctuary; 13 - Tower of Princess.
Places of Ellerovyn
In this section of the stables there is a landing tower where the air cavalry can both quickly leave in flight and return to the care of the equerry and stable boys.
This is the highest point of the guards tower when they are on watch in the building home residence of the ruling family. It also has other utilities such as personal armory of Erewan family.
This is the only Access to Ellerovyn entry. It is made up of a barbican and towergate with access by a promenade (bridge). This place has quick access to the citadel in the eventthat reinforcements of elven troops are needed.
On commemorative dates of the Elvish calendar, collective celebrations and theatrical performances, this space is suitably adorned for a semicircular crowd of spectators / listeners.
Bastion & Citadel
The rest of the troops are accommodated here; not only Ellerovyn's guard, but occasionally elven units in transit (8th or 15th divisions) and need some rest. The captain of the guard is Lord Valemyr Anduerin (E9). There is a tower attached to the building containing an armory and a small dungeon on its lower level.
Gardens of History
This remarkable garden has beautiful flowers and is adorned with sculptures of the Erewan Elvish art. It was planned to recount the history of the elves from the days of Charan to the present day for the visitor who walks by it.
Hometree High Garden
This is the home of the ruling Erewan family. It is a construction made on ground based settlement (consisting of double main door, a room and hall for reception of visitors with a stout stone wall for protection of the Home Tree serving residences); at the highest levels,there is a suspended garden reserved only for the ruling family.
Household & Guests
This place accommodates court servants and guests from afar to deal with matters at Ellerovyn in audiences or consultations with the Oracles (in this case, only elves). In this place are also the steward's quarters and spokeman of the princess Carlotina - Lord Thelderin Denoreah (E6).
Lord Maeglin Ilistyl (EW10) has served Ellerovyn's court as chief magician for magical research affairs and consultation. He has a space reserved for his laboratory, researching items and components plus a personal library.
For the elves, the constellations and stars have an important relationship with theirhistory and magic (like the legendary rainbow path). This place is dedicated to study and celestial research 13.
In this place Qenil Naramis (E4) is equerry and master of stable boys and administers, with his auxiliaries, all the horses allocated in Ellerovyn. A special wing serves as stables of the Aerodrome (for griffins and pegasi).
This circular shrine houses the Ellerovyn / Erewan Tree of Life (a direct daughter of the Tree of Life of the Erendyl). In this space two Treekeepers - Angalomë (E5) and Eloniel (E8) - adopted14 by Ethena House, care for and assist Lady Eleesea the High Treekeeper (who is currently weakened by a magical disease that limits much of her daily actions).
Tower of Princess
Described earlier, this space serves as the Princess's audience hall and for summit meetings with its clanholders and other visitors.
The Noble Line of Ellerovyn [Sidebars]
Charan Erewan b. 542 d. 973
First Marquis of Ellerovyn 829-973
First Prince of Erewan 884-973
Viceroy of Ylourgne 884-896
Chamberlain of the Land 896-957
Grand Master of the Great School 957-973
Celedrin Erewan, son of Charan and Meralia Erewan. b. 793 d. 983
Prince of Erewan and Marquis of Ellerovyn 973-983
Viceroy of Ylourgne 973-978
Chamberlain of the Land 978-983
Carlotina Erewan, wife of Celedrin Erewan, daughter of Eleesea Erewan. b. 811
Princess of Erewan and Marchioness of Ellerovyn 983-
Chamberlain of the Land 983-1004
Vice-Queen of Huledain 1010-
Qenildor Erewan, son of Celedrin and Carlotina. b. 911
Baron of Celedryl 1015-
Carlotina´s 8th Division15
Division Commander - 8th and 15th Divisions: Princess Carlotina Erewan (EW1016 Cryptomancer 5th)
Deputy Commander - 8th Div: Sire Qenildor Erewan (EL10 Attack Rank D),15th Div: Seledyl Nyraviel (EL10 Attack Rank D)
Brigadiers - 8th Div: Danelian Anduerin(EL10 Attack Rank D), 15th Div: Swiftsword Anduerin (EL10 Attack Rank D)
Head Mages - 8th Div: Lady Eleesea Erewan17 (EW10 Rune Master18 3th), 15th Div: Lady Norelia (EW10 Rune Master 4th)
Knight- Rafael Garcia (F15)
Fighting troops: 860
Total (including officers, aids and logistics banner): 950
Peacetime Deployment - there has not been peace for Erewan and for its divisions since the beginning of the Great War.
The 8th Division is 100% mounted, a small percentage are on flying mounts. Troops of Deca status and up have magical items, as well as special units (about 25%). The 8th Division is entirely made up of Erewan elves. They are highly skilled, motivated in defending their homeland, and very experienced as the result of years of near continuous wars with the humanoids.
1st Banner ('Aliana's Pride'): 70 elite airborne cavalry (E4) with lances, long swords+1, shields and chain mails+1 on pegasi; 50 elite airborne knights (E5) equipment same as above on griffons; 8 sergeants (E6), 2 Lieutenants (E8) 1 captain (E10) sergeants and Lieutenants on pegasus. The captain is mounted on a Griffon.
After Lady Aliana Nyraviel's death, Princess Carlotina took over and became the sponsor of Nyraviel's knights. She intended to keep them as her own private force, , but the events of the war changed that and she made them a regular part of her divisions, and the Grand Army of Glantri. The first Banner is considered very elite and are all experienced combat veterans. Along with Jaggar's ‘Blitzkrieg Battalion’, it is considered one of the best individual combat units in the Glantrian army.
2nd Banner ('Red Arrowheads'): 240 archers (E3) long bows, short swords, daggers, leather armor; 8 sergeants (E4), 2 Lieutenants (E6), 1 captain (E8). All mounted on riding horses.
3rd Banner ('Night Riders') : 240 light cavalry (E3) lances, long swords, daggers, shields, leather armor; 8 sergeants (E4), 2 Lieutenants (E6), 1 Captain (E8). All mounted on warhorses.
4th Banner ('Orc slayers'): 240 mounted infantry (E3) long swords, daggers, shields, leather armor; 4 sergeants (E4), 2 Lieutenants (E6), 1 captain (E8). All mounted on riding horses.
Carlotina´s 15th Division
This was one of the first reservist divisions called up in AC 1004 when war was declared between Glantri and Alphatia.
1st Banner (‘Carlotina’s Pride’): 120 mage-warriors (E4), 4 sergeants (E6), 2 Lieutenants (E8) 1 captain (E10). All mounted on pegasi19.
2nd Banner (‘Black Arrowheads’): 240 archers (E3) longbows, short swords, daggers, leather armor; 8 sergeants (E4), 2 Lieutenants (E6), 1 captain (E8). All mounted on riding horses.
3rd Banner ('Thar’s Bane’): 240 light cavalry (F2) lances, long swords, daggers, shields, leather armor; 8 sergeants (F3), 2 Lieutenants (F5), 1 Captain (F8). All mounted on warhorses.
4th Banner (‘Blacks’): 240 mounted infantry (F2) long swords, daggers, shields, leather armor; 4 sergeants (F3), 2 Lieutenants (F6), 1 captain (F9). All mounted on riding horses.
End of Part 1, this article will continue in Threshold issue #24 with full descriptions and heraldry of Erewan’s NPCs.
Crests of the Clan of Ellerovyn (1000 AC) by John Calvin, from The Piazza posted 3 August 2008. http://pandius.com/glantri.html
Micky´s and Robin work Glantri's Principalities: AC 1000 and AC 1014 on Piazza. http://www.thepiazza.org.uk/bb/viewtopic.php?t=12584
Robin work Erewan (description and map) on Pandius. http://www.pandius.com/erewan.html
Harri Mäki em History of Clan Ellerovyn - Principalities of Glantri http://www.oocities.org/principalities_of_glantri/histories/houses/h_ellerovyn.htm
Mystaran Almanac AC 1015 - 1016 on Pandius. http://pandius.com/1016fla.html#fla20a
Glantri: Kingdom of Magic - By M. Cook - TSR publishing.
GAZ 5 - Elves of Alfheim - by Steve Perrin - TSR publishing.
GAZ 3 - Principalities of Glantri - by Bruce Heard - TSR publishing.
CM7 - Tree of Life by Bruce Heard - TSR Publishing.
Andrew Theisen work The Great Crater on Pandius http://pandius.com/g_crater.html
Micky work “Glantri's Free Territories AC 1000 and AC 1014” on Piazza http://www.thepiazza.org.uk/bb/viewtopic.php?t=12537&p=147901
Thibault Sarlat, Giovanni Porpora, Agathokles work about Lady Laylan in “Central Wendarian Ranges, Free Province of” https://digilander.libero.it/agathokles/fiefs/fp_central_wr.htm
2See on “History of Clan Ellerovyn” - Principalities of Glantri http://www.oocities.org/principalities_of_glantri/histories/houses/h_ellerovyn.htm
3See more about Micky´s work “Glantri's Principalities: AC 1000 and AC 1014” on Piazza. http://www.thepiazza.org.uk/bb/viewtopic.php?t=12584
6DM only; this creature is an ancient Elven Construct locked up in the cave since the Aengmor Kingdom so many centuries aeons ago. It is in fact the First Elven Drolem (as big as a small Green Dragon-of which it was created). It still guards an ancient elven tomblike dungeon below. This secret could either break the Belcadiz and Erewan relations further up, or increase the Alfheim-Erewan relations. It is up to the DM what it actually is.
7Originally jokingly created by micky on the Piazza Forum as a Glantrian AAA (American Automobile Association) i.e. a privately held non-profit national member association for the rating and security of the Glantrian roads and trails.
8Erendyl City map as created by Micky
9Population values are given for AC 1000 and AC 1014
10This is my contribution to Ellerovyn; the simple description and with few details contrasts with the location needed for the elven court scene and clanholders encounter - I include this version that I have used in my Erewan game campaign.
11See the three elven path on GAZ 5 - Elves of Alfheim - TSR Publishing.
12As described in the distinguished list of elven spells in GAZ 5 - Elves of Alfheim - TSR Publishing.
13See more about the Rainbow Path and elvish constellations in the module CM7 - Tree of Life by Bruce Heard - TSR Publishing.
14The elves are adopted by the clan through a spell known as Cerimony (1st level) - see GAZ5 Elves of Alfheim -TSR Publishing.
15Some military titles and patents have been adjusted differently from those presented by Micky and Robin to represent the elven houses included in this article; Danelian was originally presented by Andrew Theisen.
16Her level is 10 accordly to PWA series, GAZ 3 , Joshuan's Almanac and Mystaran Almanac AC 1015.The version proposed by M Cook (G: KoM) and the later almanacs (AC 1018) present Carlotina with a discrepancy of MU 18th level! To solve this impasse and clash of versions use the following suggested rule: Carlotina uses a special gem that gives her the ability to use spells with the same strength as if she were a 15th or 18th level wizard (depending on the power you want give it to her) but her real magical power (without such item) is that of a 10th level wizard.
17After the attack that sickened Eleesea, Bethys takes its place like Headmage of the 8th Division.
18Since Lady Eleesea has been magically ill (since the Great War) she has not progressed or dedicated much to advanced in Cryptomancy; So, unlike her sisters, she has remained in the 3rd circle.
19This Banner was adapted to the standard of the Glantri army; the first units are made up of aerial cavalry