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Ethengarian Dog

by John Walter Biles

Ethengarian Dog Level 3 Skirmisher
Small natural beast (canine) XP 150
Initiative +5 Senses Perception +8; Scent Perception: +11*
HP 46; Bloodied 23
AC 17; Fortitude 16, Reflex 15, Will 15
Speed 8
m Bite (standard; at-will)
+8 vs. AC; 1d10 + 3 damage.
Charge (standard; at-will)
Takes a standard move, then attacks with +6 vs. Reflex; 1d6+3 and prone
Pack Tactics
Ethengar dogs gain combat advantage if at least one other Ethengar Dog is adjacent to their target.
Ethengar Dogs follow simple commands from their masters and may know some fancier tricks. Some are trained to help herd animals. They also return any game they kill to their masters.
Dog Nose
* Ethengar Dogs add 3 to Perception when dealing with something with a distinct scent.
Alignment Unaligned Languages Ethengar (trained commands understood)
Skills: Athletics +9, Endurance +8, Nature +8 (only topics relevant to a dog), Perception +8
Str 16 (+4) Dex 14 (+3) Wis 14 (+3)
Con 14 (+3) Int 6 (-1) Cha 10 (+1)
Equipment ---

The Ethengars train hunting dogs to assist them in hunting and for guarding their herds and camps. They learn to recognise enough Ethengarian to follow simple commands from their masters and are unusually bright as dogs go.