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Ethengar Clan and male namesby Robin
As willing to continue the idea of Micky to place and NAME the various Clans on the map I have to create a heck of an amount of new clan names.
So first I had to derive how these clan names were created, on what social basis so to say.Gaz12 Player book page23-24 The Head of the Clan is the Eldest Male, who gives his name to the clan. this means that even closely related clans will have different names, though their clan heads may be brothers. ........ Clan Names-----Pick a name from the list of name on page 31 for the head of the Clan. This name is also the name by which the clan is known. For example, the Clan Temur of the Yakkas. A ruling clan's name is the name of the Tribal clan.
This rule has also some other ramifications;
1........ A persons name is not found on one person only. And more examples of this name will be found all over Ethengar. And even (maybe even more if the name giver was heroic) in the same clan. As such it is possible several clans may exist bearing equal names. This may be a problem in the socio-economic sense, and also in the D&D game. As such I suggest an additional rule of designation; being the Tribe's name added to a person's identity....or have the name of a man changed when he obtains the title of Clan's head. It is thus allowed to take the same name, or change it to a name no clan already bears in the Khanates
2........the name of a clan is not set, and will change as soon as the oldest male dies to the next older male.see above. it is also possible the clan might be named of the most important member ever(living or dead). This would lock the clan's name until the clan socially disintegrates due death or relation exchanges between clans. something not common, but possible
3.........when all men perish in a clan, the clan dies, even when all women surviveIn a male chauvenistic and narcistic and aggression dominated culture like that of Ethengar, it is not possible for a women to become clan head, unless she would be a truly important hero and additional 2nd rule is implied. otherwise women will never be accepted as a hero(and this was the case with RL Mongols...even strong and important women would (and in many countries on the RL world still are!!)always be forced to become a man's wife or be expelled from the clan and banished from the lands, or else killed). These strong women would then still be forced to do something they might not like, go to another cpuntry, or go underground in secrecy.
4.........Naming of an individual thus will be more like Oktai from the Temujin Clan, than just Oktai. The clans name will be thus the second name (like in the western world the family name is used)The naming of an individual might thus even be more lengthy; Oktai Of the Temujin Clan of the Yugatais Tribe
To make this easier with the limited male name list( in Gaz 12 Player book page 31)I expanded this list with more real life mongolian names, and a -add-on to increase this yield even further.
I will place these names on the map as Clans. But a DM might easily exchange these if he or she so wishes with another name. He might also place more clans if desired. I advise however, to keep any additional clans very small, and clan ground location more on the barren lands(yellow grass hexes)
I also want to make sure the male chauvenistic and narcistic and aggression dominated culture like that of Ethengar, might make it for women much more difficult, yet should not refrain players or DM's from using women. Many real Life mongolian women refused to become a 'wife' of a hated, exchanged, enforced marriage, and mostly killed the man(or let it be killed by someone/something else, due manipulating situations by any means possible. This sort of gameplay would be very difficult, and as such a DM should reward a female PC doing so with 100-150% of the XP she would have gained for doing it herself.
Here is the extended list of Male Ethengar names where Players and DM's can base their character on.
Abaka or Abaqa
Buka or Buqa
Chagatai or Chaghatai
Esen or Essen
Jamuga or Jemuga
Jochi or Juchi
Khan (Yes this is also a name, although a very rare and often unaccepted one)
Khenbish or Khunbish
Mongke or Möngke
Noghai or Nugai
Sartaq (used also as an additional or new name for Ethengar merchants)
Temur or Temür
Toqto'a or Toktai
Wachir or Ochir
To increase the yield of names even further the following gender based add-ons to the above mentioned names were used;
-dai, -ge/gei, -der -jab -sürüng for males
-jin, -tani, and -lun for females and other. (use the girl names list on page 31 of the Gaz12 Players book. There were way less female names, and often they did not even had one, being just daughter (add number in order of birth, or adoption) of (male name) of Clan X of Tribe Y.Gay men lost their identity and were renamed with a female name and became slaves. Do not forget women and gay men were treated often less than serfs, but did not know they could be otherwise, and although this is real life history of female and gay abuse, it is also an important part of mongolian history. it is up to the DM if he/she desires to maintain this awful fact in the game. It might trigger some interesting discussions on Female and Gay equality,
I might seem to some standard names this already happened, Temujin for example, but this is not the case. The female -jin part of the name is a bastardized form of -cin instead. There also did exist some male names which were also used by females (but never in the same clan), and it were these females who often assumed a fake male identity.
So Now I can continue to naming the clans....and there are a frigging lot of them...and the Map of Ethengar is ....laaaarge.. phew