Atlas   Rules   Resources   Adventures   Stories       FAQ   Search   Links



Oyster; Giant

by Trevor Mellis

Type and Size:

Large Animal

 

 

Hit Dice:

10d8+10 (60 hp)

Initiative:

Always fails

Speed:

0'

AC:

Open:   10 (+4 natural, -3 Dex, -1 size)

Closed: 18 (+12 natural, -3 Dex, -1 size)

Attacks:

1 bite +11 melee

Damage:

1d8+4

Face/Reach:

0' x 0' / 0'

Special Attacks:

-

Special Qualities:

Tremorsense

Saves:

Fort +6, Ref. -5, Will +0

Abilities:

Str. 19, Dex. 1, Con. 15, Int. 1, Wis. 8, Cha. 8

Skills:

-

Feats:

-

Climate/Terrain:

Aquatic

Organisation:

Group (1-4)

Challenge Rating:

3

Treasure:

None

Alignment:

Neutral

Advancement:

-

 

 

Description:

This monster looks much like a regular oyster except that it is 6 feet in diameter, stands to a height of 4 feet, and weighs over a ton.  Its Armour Class is 10 when opened, and 18 when closed.  When attacked from a distance, a giant oyster closes its shell and does not open for at least 10 minutes.

 

Giant oysters may be found in nearly any type of water surrounding, though they are most often found in cold, shallow water.  They are a delicacy among storm giants, who have been known to pay large sums of gold in exchange for a live giant oyster.

 

 

Combat: