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Giant Amoebaby Jamie Baty
X2 24, X9 27, DMR2 8
Hit Dice: 10d10+53 (108 hp)
Initiative: -1 (-5 Dex, +4 Improved Initiative)
Speed: 30 ft. (6 squares)
Armour Class: 10 (-2 size, -5 Dex, +7 natural), touch 3, flat-footed 10
Base Attack/Grapple: +7/+23
Attack: Acidic touch +13 melee touch (1d6 acid)
Full Attack: Acidic touch +13 melee touch (1d6 acid)
Space/Reach: 15 ft. /10 ft.
Special Attacks: Acidic envelopment, improved grab
Special Qualities: Blindsight 120', hard to spot, ooze traits
Saves: Fort +8, Ref -2, Will -2
Abilities: Str 26, Dex 1, Con 20, Int -, Wis 1, Cha 1
Feats: Die Hard, Endurance, Improved Initiative, Toughness
Environment: Any aquatic, marshes, underground
Challenge Rating: 9
Alignment: Always neutral
Advancement: 11-20 HD (Huge); 21-30 HD (Gargantuan)
Level Adjustment: -
Giant amoebas are 30ft wide single-celled organisms. Except, for the 1ft wide grey nucleus, an amoeba is transparent. They are most often found in large bodies of water, but may also be found in caverns, ruins and swamps.
Giant amoebas, although very hard to spot, rarely try to conceal themselves and ambush potential victims. They will fight until they have killed their enveloped foes, at which point they will retreat to go digest their meal.
Acidic Envelopment (Ex): A giant amoeba may completely envelope a grappled foe within its body. A victim enveloped automatically suffers 2d6+5 acid damage each round it is grappled. Any equipment worn by the victim suffers 5 points of acid damage per round (enchanted items may make a Fortitude save vs DC 20 to avoid the damage). After the victim dies, its body and equipment are completely digested within 15 minutes.
A giant amoeba may envelope 2 Large, 4 Medium, 8 Small, 16 Tiny, or 32 Diminutive or smaller creatures
Improved Grab (Ex): If the giant amoeba hits a large or smaller target with its acidic touch, it may start a grapple as a free action, without suffering an attack of opportunity. On the next round, the giant amoeba may envelope the held creature with its body if its next grapple check succeeds (See Acidic Envelopment).
Hard To Spot(Ex): Creatures must succeed in a DC 20 Spot check to spot giant amoebas from a distance greater than 30ft. The Spot check DC drops to 15 within 30ft of the amoeba.
Ooze Traits: An ooze possesses the following traits (unless otherwise noted in a creature's entry): An ooze is mindless with no Intelligence score, and immunity to all mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects); An ooze is blind (but has the blindsight special quality), with immunity to gaze attacks, visual effects, illusions, and other attack forms that rely on sight; It has immunity to poison, sleep effects, paralysis, polymorph, and stunning; Oozes are not subject to critical hits or flanking; Oozes eat and breathe, but do not sleep.