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Golem; Ganetraby Jamie Baty
Hit Dice: 24d10+40 (172 hp)
Initiative: +5 (+1 Dex, +4 Improved Initiative)
Speed: 30 ft. (6 squares) (can't run)
Armout Class: 27 (-2 size, +1 Dex, +18 natural), touch 9, flat-footed 26
Base Attack/Grapple: +18/+37
Attack: Slam +27 melee (2d6 +11)
Full Attack: 2 Slams +27 melee (2d6 +11) and trunk +22 melee (0)
Space/Reach: 15 ft./15 ft.
Special Attacks: Constrict, improved grab, thundering trumpet
Special Qualities: Construct traits, darkvision 60ft., electrical reflection, low-light vision, slowing defence
Saves: Fort +8, Ref +9, Will +9
Abilities: Str 33, Dex 13, Con -, Int -, Wis 13, Cha 10
Environment: Any land
Challenge Rating: 23
Alignment: Always neutral
Advancement: 25-48 HD (Huge); 49-72 HD (Gargantuan)
Level Adjustment: -
A giant jade statue stands before you. It has a human body and an elephant's head. You become alarmed as it begins to lurch towards you.
A ganetra golem has a powerful, human-like body, and an elephant's head. It is made from solid jade and is 16 ft tall and weighs 2,000 lbs.
A ganetra golem attacks with its two fists and by grabbing and squeezing with its trunk. It is fearful of magic and will attack apparent spellcasters immediately (often throwing grabbed opponents at the spellcaster).
Constrict (Ex): A ganetra golem can crush an opponent, dealing 3d6 bludgeoning damage, after making a successful grapple check with its trunk.
Improved Grab (Ex): If a ganetra golem hits with its trunk attack, it attempts to start a grapple as a free action without provoking an attack of opportunity.
A ganetra golem may throw any opponent grappled with its trunk (range increment of 40 ft). This does 4d6 damage to the thrown character, and 2d6 to the target, if hit.
Thundering Trumpet (Su): Once every three rounds, a ganetra golem can unleash a Thundering Trumpet. The attack inflicts 2d6 sonic damage and deafens for 1d6 rounds all within a 100' cone. A DC 22 fortitude save is allowed for half damage and avoiding the deafness. This is a sonic attack. A ganetra golem cannot use this attack if it is grappling an opponent with its trunk.
Electrical Reflection (Ex): Ganetra golems reflect all lightning bolt spells back at their casters. They take half damage from all other electrical attacks.
Slowing Defence (Su): Any character that hits in melee or touches a ganetra golem must make a fortitude save vs DC 22 (Con Based) or be slowed for 1d6+1 rounds.
Construct Traits: A construct possesses the following traits: Immunity to all mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects); Immunity to poison, sleep effects, paralysis, stunning, disease , death effects, and necromancy effects; Not subject to critical hits, non-lethal damage, ability damage, ability drain, fatigue, exhaustion, or energy drain; Immunity to any effect that requires a Fortitude save (unless the effect also works on objects, or is harmless); Not at risk of death from massive damage. Immediately destroyed when reduced to 0 hit points or less; Since it was never alive, a construct cannot be raised or resurrected; Constructs do not eat, sleep, or breathe. Please see the 3.5E Monster Manual for more information.
The body of a ganetra golem is sculpted from 2,500 pounds of jade, anointed with rare tinctures and admixtures costing at least 20,000 gp and then brilliantly polished. Assembling the body requires a DC 20 Craft (Stonecutting) or Craft (sculpture) check.
CL 18th; Craft Construct, bull's strength, geas/quest, fist of stone, limited wish, polymorph any object, caster must be at least 18th level; Price 140,000 gp; Cost 70,000 gp + 3,100 XP.