Garmr - Lord of Hounds
by Håvard(WotI-style writeup)
Sphere Entropy
Status Exalted
Power Points 200
Anti-Magic: 30%
AC 0
HD 16**********
Hit Points: 112
Move: 180' (60)
Flying: 60' (20')
Attacks: 2 Claws, 1 Bite
Damage 2d6 x2, 1d8
No Appearing 1 (unique)
Save As IM1
Treasure Type D
Int: 26
AL Chaotic
XP Value 12850 (1PP)This fierce hound-like creature can usually be found in the Gnipahellir Caverns. This the network of caverns below Hel's Castle on the Plane of Helheim. The demonic beast is larger than adult male Elephant and is Hel's guard dog. He is intelligent and able to speak. He is fiercely loyal to Hel. He is often accompanied by 2d6 Hellhounds. Like other exalted creatures, Garmr can spend Power Points to be able to cast 36th level spells or use Immortal Powers.
Immortal Powers: Enhanced Reflexes, Howl, Call Others and Control Undead.
Special defences Garmr can only be hurt by silver or magical weapons.
Special Vulnerabilities: He will also take damage from Holy Water.
Immunities: Energy Drain, Immortal-level ESP, disease, ageing.