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Gargantua Gargoyleby Jamie Baty
CO, X7 29, RC 177
Huge Monstrous Humanoid (Earth)
Hit Dice: 16d8+131 (203 hp)
Speed: 80 ft. (16 squares), fly 120 ft. (poor)
Armour Class: 14 (-2 size, +6 natural), touch 8, flat-footed 14
Base Attack/Grapple: +16/+34
Attack: Claw +24 melee (3d6 +10)
Full Attack: 2 Claws +24 melee (3d6 +10) and bite +22 melee (4d6 +5) and gore +22 melee (4d6 +5)
Space/Reach: 15 ft. /15 ft.
Special Attacks: Improved grab, swallow whole
Special Qualities: Damage reduction 10/magic, darkvision 60ft., freeze
Saves: Fort +13, Ref +10, Will +10
Abilities: Str 31, Dex 10, Con 26, Int 6, Wis 11, Cha 7
Skills: Hide -3*, Listen +4, Spot +4
Feats: Multiattack, Toughness
Challenge Rating: 13
Treasure: Double Standard
Alignment: Usually chaotic evil
Level Adjustment: ---
Gargantua gargoyles often appear to be enormous winged stone statues, for they can perch indefinitely without moving and use this disguise to surprise their foes. They require no food, water, or air, but often eat their fallen foes out of fondness for inflicting pain. They speak Common and Terran.
Gargantua gargoyles either remain still, then suddenly attack, or dive onto their prey. Typically their size draws attention, so the Freeze ability is critical to the Gargantua gargoyle's tactics. They are very fond of swallowing their foes, slowly torturing them within their gullet.
Improved Grab (Ex): If a Gargantua gargoyle hits with its bite attack, it deals normal damage and attempts to start a grapple as a free action without provoking an attack of opportunity. If the grapple succeeds, the Gargantua gargoyle may attempt to swallow the victim whole in the next round. A Gargantua gargoyle may only grab an opponent that is Medium size or smaller.
Swallow Whole (Ex): A Gargantua gargoyle can try to swallow a grappled opponent of up to two sizes smaller by making a successful grapple check. The swallowed creature takes 1d8+10 points of bludgeoning damage and 8 points of acid damage per round from the Gargantua gargoyle's gizzard. A swallowed creature can cut its way out by using a light slashing or piercing weapon to deal 20 points of damage to the gizzard (AC 13). Once the creature exits, muscular action closes the hole; another swallowed opponent must cut its own way out.
A Gargantua gargoyle's gizzard can hold 2 medium, 8 small, 32 tiny, 128 diminutive or smaller opponents.
Damage Reduction (Su): A Gargantua gargoyle has damage reduction of 10/magic.
Freeze (Ex): A Gargantua gargoyle can hold itself so still it appears to be a statue. An observer must succeed on a DC 20 Spot check to notice the gargoyle is really alive.
Skills: Gargantua gargoyles have a +2 racial bonus on Hide, Listen, and Spot checks. *The Hide bonus increases by +8 when a gargoyle is concealed against a background of stone.