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Expansion to the general skill rules

by Håvard

I like the rules for non-adventurers gaining skills/skill slots. I might allow this for PCs too if they take a year off adventuring.

Giving additional slots spent on a skill the effect of improving the outcome of skills as well as the +1 bonus to the skill roll is a cool idea.

I have toyed with the following expansion to the general skill rules:

With the successful roll of a skill check/ability score check, the player may roll 1d6:

If the skill check comes up a natural 1, roll 1d4+2 instead of 1d6.

The result gives players and the DM an idea of the quality of the task performed:

1: Poor
2-4: Average
5-6: Good
7-9: Excellent
10+: Spectacular.